I really liked Obduction. It was a rock solid puzzle game but omg the loading screens were a huge detractor. You had to move between multiple areas to solve some of the puzzles and to do so you got a loading screen which took it’s toll on the immersion factor.
You just reminded me of that maze rotation puzzle where the controls for rotation were behind a very long loading screen. That was just pure torture. I almost gave up on the game right there. Wtf were the devs thinking?
@skua@kbin.social. The only puzzle I remember getting hung up on was the base 4 math puzzle. Math and I don’t get along so I looked up the answer only to discover that the input/drawing part was wonky and had to be cheated or brute forced.
I really liked Obduction. It was a rock solid puzzle game but omg the loading screens were a huge detractor. You had to move between multiple areas to solve some of the puzzles and to do so you got a loading screen which took it’s toll on the immersion factor.
You just reminded me of that maze rotation puzzle where the controls for rotation were behind a very long loading screen. That was just pure torture. I almost gave up on the game right there. Wtf were the devs thinking?
This was the one that almost broke me. I got so bored I ended up listening to music while waiting for the loading screens.
@skua@kbin.social. The only puzzle I remember getting hung up on was the base 4 math puzzle. Math and I don’t get along so I looked up the answer only to discover that the input/drawing part was wonky and had to be cheated or brute forced.