• Nephalis@discuss.tchncs.de
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      10 months ago

      Wtf… The review gets a whole other dimension with this knowledge… It’s more the “help me” of an addicted now…

        • FeelzGoodMan420@eviltoast.org
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          10 months ago

          I haven’t played since before the update. It’s cool? I was worried it would take away from the main fun of the game. Is this not the case?

          • 9bananas@lemmy.world
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            10 months ago

            i don’t think so, but you can either entirely disable it, or make them passive, or tune it to your liking; there’s tons of customizability in the difficulty!

            it’s honestly some pretty smart design in how they handled it! you should give it a try, see if you like it!

            one little beginners tip that’s kinda important: they always choose the shortest path to your base (so pretty much any structure you build) and they attack based on your power consumption! (there’s a little widget that tells you when a wave is coming)

      • Ann Archy@lemmy.world
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        10 months ago

        I tried to like it. There’s this… sucky element about it. Can’t put my finger on it…

  • moosetwin@lemmy.dbzer0.com
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    10 months ago

    RimWorld, I have hundreds of hours of playtime, (not including my previous extralegal copy) and now I am obsessed with:

    • human nuggets (not that kind) (not immediately, anyways)
    • organ harvesting
    • human leather cowboy hats (and dusters)
    • greenhouses (for weed* and cocaine)
    • how do I fit the new turrets in my existing killbox

    *not actually true, it’s all coke

  • Sombyr@lemmy.zip
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    10 months ago

    Mabinogi.

    Not many people have played it I’m sure, but imagine this:
    You’ve just downloaded a new free MMO. You figure it’s gonna be super pay to win, but it’s free so why not give it a shot anyway.
    For the first few minutes, after you stop being confused by the UI, you start to take everything in. There are no classes, you can do whatever you want. Want to be a mage AND a warrior? Totally doable. Want to be a bard playing in the town square for tips? Thanks to the robust music system, you can. In fact, you’re having trouble finding anything you can’t do.
    A few months later, things are progressing nicely. You’ve mastered every skill, played thousands of songs by now, got some pretty good gear, and you haven’t encountered even a hint of the p2w you expected. Life is great. However, you’re going to need a bit of a gear upgrade before tackling this next dungeon. You check how much it’ll cost you. 300 million.
    You’ve never even seen more than 50 million in one place before. Nevertheless, you figure with hard work, you can achieve it. After a month, you’ve gathered about 100 mil by exploiting market bubbles to sell anything valuable as fast as possible and in as large of quantities as possible. It’s still not enough though. The cash shop begins to beckon you. You could pay a little real money to buy a cash shop item, and sell it for gold.
    But you realize that in order to get the 200 mil you need, you’d need to spend over 100 dollars. You rationalize to yourself that hey, the p2w isn’t that bad if it’s easier to make the gold in game than it is to make the real money to buy it. You continue on your quest, but you run into an issue. There just aren’t any more bubbles to exploit. You’ve crashed the market in your quest to obtain all the gold you need without spending a penny. You cave, and buy just a couple cash shop items to sell and make up the difference. You get your shiny new equipment. You feel powerful. It’s such a huge upgrade it’s almost ridiculous. You feel like 20$ was worth it to have this much fun. Out of curiosity, you check to see how much your next upgrade will cost.

    2 billion. It’s too late. You’re addicted. Sunk cost fallacy has kicked in. You’ve already invested in your character, and that next upgrade is gonna cost you 2000$.
    You can’t quit. You’ve tried. There’s just no game like this anywhere else. You will spend that money eventually, no matter how hard you try to avoid it.

    This is my story. I’m aiming to get that gold without spending a penny. It’s been months. I’m half a percent if the way there. It’s not gonna happen. Every day I have to pull myself away from that cash shop. It would be so easy, but so irresponsible.
    But one day I will spend that money. The game is insidious like that. The only way to avoid it is to either not play the game in the first place or not give a shit about progressing. I am in neither camp.

    Genuinely, I love the game, but every day I pray it gets shut down before I have the chance to pay in that much money. It’s so hard to stop myself.

    • ikidd@lemmy.world
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      10 months ago

      Dude. Uninstall it, walk away, get a hobby with that $2000. Something you always wanted to do that’s on your bucket list. There’s no way playing a P2W game was on your bucket list.

      Buy a guitar, take some lessons. That would be way more fulfilling than playing something in a virtual town square for imaginary tips.

      • Sombyr@lemmy.zip
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        10 months ago

        I know you’re joking, or at least half joking, but I literally am getting help for this. I have psychiatric appointments constantly to deal with how easily I get addicted to things and occasionally try meds to try to improve my impulse control.

        I haven’t quit the game because my psychiatrist and the few therapists I’ve gone through feel the game’s actually been a net positive on my life, and the real problem is my impulse control. If I wasn’t drooling over a 2000$ staff I’d be buying 2000$ worth of 40k minis that I’ll never actually get around to putting together and painting. That actually already happened a little bit during a brief period where I quit the game, and I did indeed buy a bunch of 40k shit I still haven’t assembled.

          • Sombyr@lemmy.zip
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            9 months ago

            I am diagnosed with ADHD, but more pressingly I’m diagnosed with Schizoaffective disorder. The manic phases from that make me try to empty my bank account at the slightest provocation, even after being medicated rather well for it.

            The ADHD sure doesn’t help though, causing me to still be impulsive even when not in a manic phase, just less so. It’s also possible my impulse control in my manic phases is only as bad as it is because it’s combined with ADHD.

            • ouch@lemmy.world
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              9 months ago

              I don’t know about the other stuff, but my understanding is that people with ADHD have hard time avoiding addictions as is.

              You rolled challenging traits in character creation, but remember that all negative perks give more experience. Keep it up. Godspeed.

        • TwilightVulpine@lemmy.world
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          10 months ago

          It’s a serious issue how many games now are deliberately designed with compulsion conditioning tactics to get people playing and spending not out of legitimate interest but out of a manufactured “need”.

          I heard stories of people who had to drop their favorite franchises, like sports ones, because they started to resort to that, and they knew they’d be too susceptible to keep playing without giving in.

        • jroid8@lemmy.worldOP
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          10 months ago

          I’m relived to hear that you actually got the help you deserved because I was serious. I know how awful it feels to not be in control of yourself or your motivations and I don’t want anyone to experience it

    • Lowlee Kun@feddit.de
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      10 months ago

      I mean you already show impulse control. Just keep that energy up. If you one day cave in try again to not spend more money for as long as you manage.

      I am collecting anime figurines.

      Send help

    • I Cast Fist@programming.dev
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      10 months ago

      2 billion. It’s too late. You’re addicted. Sunk cost fallacy has kicked in.

      I think the Sunk cost kicked in by the time you chose to spend money to get those 200 mil, since you were “already a third of the way” and “worked so hard already”

    • lad@programming.dev
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      10 months ago

      I’ve played a different one and resisted spending cash. One day I felt depression getting worse over my addiction to that game and had given all of my accounts to other players and uninstalled everything. It felt kinda bad for a week or two but then got better. I’d say you still can win that

    • Piemanding@sh.itjust.works
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      10 months ago

      Oh. It’s that game that has a song in DJMax Respect V. Who knew that such a cute looking game could be hiding something so insidious.

  • BiggestBulb@kbin.run
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    10 months ago

    Minecraft. There’s always another automatic farm to create, a new cave to explore and a new mod to try out! Not to mention the fun that multiplayer brings…

    • jroid8@lemmy.worldOP
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      10 months ago

      I’m currently playing a modpack called Divine Journey 2 which I started back in the middle of October. 280 hours in and still in chapter 11 of the quest book (30 chapters in total) and it’s still addictive and enjoyable.

      • blue@ttrpg.network
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        10 months ago

        thanks for the recommendation! i have been slowly getting into modpacks. just tried this out for a few minutes and already look forward to exploring more tomorrow.

        • jroid8@lemmy.worldOP
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          10 months ago

          I’m very glad that you’re liking it so far. The tips you see at the bottom left of the world loading screens are actually very helpful so don’t miss them

      • BiggestBulb@kbin.run
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        10 months ago

        That’s why there’s mods! Also, if the caves get samey, you can always go end-busting or build a new project.

      • NOPper@lemmy.world
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        10 months ago

        My groups new obsession is Vintage Story. Set up a server and we’ve collectively put in hundreds of hours over the last few months.

        Help.

          • Im_old@lemmy.world
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            10 months ago

            I’m not familiar with gg and dG commands, and when I try them on a text file in vi it says they are not valid command. What should they do? (maybe they are specific to vim, but I only have vi, it came with the os and it’s good enough for me).

            Also, :x is WAAAAYYY faster (lol) than :wq 😛

              • Im_old@lemmy.world
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                10 months ago

                Why? I’m not my mum. Looks like you are not even good at explaining the jokes. Not a surprise, she was not impressed either.

                • dumpsterlid@lemmy.world
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                  10 months ago

                  What!? Are you serious? She texted me later and said “Don’t bother coming over again” and I honestly took it as having satisfied her so thoroughly that all she needed was one time with me!?

                  Also in vim “gg” navigates to the beginning of a document (remember it as the opposite of “good game”, you are at the beginning). “dG” deletes to G the end of the document, G being the opposite command to gg in that it brings you to the end of a document.

                  :wq of course means write and quit

  • XeroxCool@lemmy.world
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    10 months ago

    Elite: Dangerous has lots of players that complain all day and play all night. Probably EVE too

    • Irishred88@lemmy.world
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      10 months ago

      I found Elite: Dangerous incredibly cool. How many chances will we get to explore some version of our solar system? I know the game feels empty, but I found it relaxing for the same reason truck simulator is relaxing, just cruising and enjoying the scenery

      • dubyakay@lemmy.ca
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        10 months ago

        I end up resubbing every few years and just spin something cool endlessly, or get caught in WIS (RIP), or the ship map thing, or the exoplanet research project (RIP). I was really pissed the last time though at how expensive it has become. And I didn’t like the covid research minigame.

  • CandyPants@lemmy.ml
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    10 months ago

    Escape from Tarkov… Fucking hate that game!! I’ll be on tonight 7pm central if anyone wants to team up.

    • Steamymoomilk@sh.itjust.works
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      10 months ago

      Is the time really lost if you got a ballin new mount and ledendary weapons and have perfected your spe- yeah i should go touch grass :/

      • dubyakay@lemmy.ca
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        10 months ago

        The day I quit that shit, such a huge burden lifted off my shoulders. I felt the same with Ragnarok Online before that and a stupid gacha a couple years after WoW. But nothing was as strong as the WoW quitting experience. No more chasing that rare spawn. No more soloing the old raids weekly on multiple characters in an attempt to get that 1% drop mount or a missing transmog piece. No more dailies. No more arena/bg capping. No more stupid farm. No more relisting AH items every hour to undercut competition during sleep hours. No more gearing Alts so they can join main raids in case one is needed.

        The only thing I miss is the gruesome rigor in our attempts to get realm first on an insignificant, casual pvp server, just to stay in top1000. 5/7 raid nights. 6PM to drop dead. But lots of booze and banter on TS. Fun times.

      • KISSmyOS@feddit.de
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        10 months ago

        She died doing what she loved - building an intricately smoothed Elf caravan killbox, decoratively carved with masterwork pictures of dead trees.
        Tragically her lover pulled the lever while she was still inside.

  • Epicmulch@lemm.ee
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    10 months ago

    Starfield. People played for 700 hours then wrote a bad review then play for another 300 hours . Bro if you put 1000 hours into a game there was obviously something you liked about it.

    • beefcat@lemmy.world
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      10 months ago

      It’s a great example. Starfield (like other BGS games) does a lot of things well that few other games do at all. So it’s frustrating when they put out a game that is pretty mediocre outside those few strengths, and also your only real option for scratching those particular itches.

    • puchaczyk@lemmy.blahaj.zone
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      10 months ago

      To be fair, starfield could be simply addicting, and addicting doesn’t mean a player can’t find the game underwhelming. I spent a lot of time on cookie clicker and in retrospective it was boring, but I kept playing because the numbers were going up. What saved me was clearing my browser’s cookies (lol) and loosing my progress.

      • BigBananaDealer@lemm.ee
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        10 months ago

        its addicting because the gunplay is so fun combined with the jetpack

        countless hours i spent going to planets, killing shit, and leaving

    • Encrypt-Keeper@lemmy.world
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      10 months ago

      I’m not sure many of those people exist. Most of the bad reviews I would imagine came from people that put 1-10 hours into it.

      • SquirtleHermit@lemmy.world
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        10 months ago

        Your comment got me curious, so I did some digging. Unfortunately Steam caps out filtering reviews at “above 100”, so I couldn’t find a way to get data on the difference between 100-200 hour players vs 500-1000 hour players for example. But I broke it down by 0-24 hours, 25-49 hours, 50-99 hours, and 100+ hours to see the results.

        Unsurprisingly, folks who played it for less than 25 hours liked it the least, with an average of 50% positive reviews. This is also the largest sample size by far, accounting for 51,686 of the roughly 140,000 reviews.

        More surprisingly however, the next three data sets (25-49, 50-99, and 100+), order themselves naturally from “most positive sentiment to least”. Essentially, the longer you play it after 25 hours, the more likely you are to rate it negatively.

        Breaking it down:

        0-24 hours: 50% positive reviews out of 51,686 players.

        25-49 hours: 69% positive reviews out of 34.644 players

        50-99 hours: 64% positive reviews out of 30,775 players

        100+ hours: 61% positive reviews out of 22,800 players.

        Oh, and because I just reread your comment, I checked out the 1-10 hour players as well, and your guess there was accurate. 40% positive reviews out of the 27,316 players in that range.

        And given that there were more negative reviews in the 0-24 hour range than reviews from people who even played it for more than 100 hours, I would say you were mostly right about the guess that players who played it for a very extensive time and reviewed it negatively were a minority. Even if that minority was made up of about 8,900 reviews, or roughly 6.3%.

        While this is far from a “definitive scientific test”, the data on Steam seems to indicate that among people who liked the game enough to put significant time into it, the more they played, the less likely they were to rate it positively.

        • woohoo@reddthat.com
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          10 months ago

          I upvote things I like, and don’t want to be one of those people who comment “THIS!”, but you did proper research and it didn’t get the acknowledgement it deserved.

          Thank you the for data, I found it insightful.