Last year I made a new pixelated free typeface for my 2d game. It has Arabic, Persian, and a subset of Latin glyphs enough for English, German and Spanish texts. Inside the repo you’d find makefile to build the font and generate test outputs.

Since it was my first experience designing a typeface ever, I might have made mistakes not known to me. That’s why I post this, hoping someone would point them out. Here is the repo

https://github.com/mehdisadeghi/Noqte

  • theTrainMan932@infosec.pub
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Also in addition to my other comment, it would be nice to add the circumflex, forward/backward accents (even if they’re possible just show them before/after the main alphabet in the preview).

    Also, ë, ï and why not ÿ to complete the set? :)

    • meiti@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 year ago

      Well, I’ve added enough glyphs to cover my needs and languages I understand (and impress my gf!). I was not familiar with the characters you mentioned. Feel free to open a ticket and I’ll get to it.

      Regarding the accents and diacritics (as mentioned in the bugs section) I have unresolved problems. I was unable to design them in a useful way using my base square and keep the font minimalistic. I had to resort to a second square 25% of the base square. I want the font to be readable on the simplest of monocolor displays, and they might not render correctly. I have to yet try it though, for example on a gameboy device.

      Thanks!

      • theTrainMan932@infosec.pub
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Fair enough, if that’s the scope of your knowledge anyway then it makes sense. Could just be something to add in a later version (unicode wasn’t built in a day after all)!

        • meiti@lemmy.worldOP
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          Would you mind explaining in which scripts/languages those letters are used? (I have covered parts of five Unicode ranges just enough for a 2d game as described in the readme).

          • theTrainMan932@infosec.pub
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            I believe (from prior knowledge and a little bit of research), é/è/ê are all french, ë is dutch, sometimes french and occasionally in english, ï is i think similar and ÿ is also french (and possibly turkish? Not sure). No pressure to add them, it just might be nice if you have the time! :)