- cross-posted to:
- linux@lemmy.ml
- linux@programming.dev
- cross-posted to:
- linux@lemmy.ml
- linux@programming.dev
I hate that it makes sense for this to exist for so many reasons.
I don’t think it’s a bad thing, though. It’s not like it’s required, and gamification may help the average user’s knowledge.
I think they’re saying that it makes so much sense for this to exist that someone should have thought of this sooner. Has anything like this come before?
I know there is a game to learn vim keybindings called vim adventures
Idk of one for emphasis but there is a cool game built into emacs called Dunnet
Unfortunately the vim game is subscription based.
This is why I switched to emacs
That makes no sense.
I’ve seen website-based examples (similar to CandyBox2, back when that existed), but not a standalone game.
Heh. This is amusing.
So, bash has loose variables that can be either strings or numbers? Seems like the same instantiation method creates a variable or a string, as needed. Like VBScript.There’s about 10 minutes worth of fun here. I got to the ‘library’ where it just starts dumping a bunch of ‘spells’ on you. The entire thing consists of 3 directories (rooms) with a few executables that are simple tutorial text dialogs.
Incidentally, you can also play !dcss@lemmy.ml to train Vim navigation with HJKL keys.
I mean, DCSS does also have diagonal movement keys, which are most definitely not a thing in real Vim, but uh, you can probably just ignore those. So long as you’re not trying to win the game, anyways…
Crawl is one of my favorite rogue likes!
One of my friends who is in no way a coder knows the vim navigation from crawl now