EDIT: Seems that adding LD_PRELOAD="" %COMMAND%
on steam’s launch options fixed my problem. Thanks a lot, everyone :)
I don’t know why this happens, I tried playing on windowed, borderless windowed and fullscreen and this bug always happens.
Here’s my fastfetch info:
OS: Arch Linux x86_64
Host: Nitro AN517-54 (V1.20)
Kernel: Linux 6.14.5-arch1-1
Uptime: 2 hours, 18 mins
Packages: 1271 (pacman), 20 (flatpak)
Shell: zsh 5.9
Display (eDP-1): 1920x1080 @ 60 Hz in 17" [Built-in]
DE: KDE Plasma 6.3.5
WM: KWin (Wayland)
WM Theme: Breeze
Theme: Breeze (Dark) [Qt], Breeze-Dark [GTK2], Breeze [GTK3]
Icons: breeze-dark [Qt], breeze-dark [GTK2/3/4]
Font: Noto Sans (10pt) [Qt], Noto Sans (10pt) [GTK2/3/4]
Cursor: breeze (24px)
Terminal: konsole 25.4.0
CPU: 11th Gen Intel® Core™ i5-11400H (12) @ 4.50 GHz
GPU 1: NVIDIA GeForce RTX 3050 Mobile [Discrete]
GPU 2: Intel UHD Graphics @ 1.45 GHz [Integrated]
Memory: 4.34 GiB / 15.40 GiB (28%)
Swap: 0 B / 16.94 GiB (0%)
Disk (/): 255.23 GiB / 450.71 GiB (57%) - ext4
Disk (/mnt/ssd): 298.43 GiB / 439.04 GiB (68%) - ext4
Battery (AP18E7M): 33% (1 hour, 2 mins remaining) [Discharging]
Locale: en_US.UTF-8
I have this same issue in my system. Haven’t been able to figure out.
This is independent of setting. I play cyberpunk at all lowest settings + fsr performance on a 4080 and i still get this issue after an hour.
Why are you using low settings on an RTX 4080? On a 4090 I can max out every setting and the game runs like a dream. Is the 4090 really that much more powerful or do you have a logical reason to turn down the settings so much?
Just for testing purposes. To show that the stutter isn’t because of my hardware not being able to run the game at the current settings.
Like OP said, after an ~hour of gameplay, every game starts to stutter for me. Ive had this issue on Divinity Original Sin2, Marvel Rivals, Space Marine2, Cyberpunk, Elden Ring and probably other games i can’t remember. It’s probably a nvidia driver issue or some nvidia config issue.
Edit1: I don’t think it’s a memory leak issue since (correct me if im wrong) those are usually related to issues with the game engine, but we’re seeing this issue across multiple games with different engines. One more thing to note is that im using the flatpak version of Steam. I’ve been considering switching to the regular version of Steam to see if this solves the issue.
Well that does in fact sound like a memory leak issue to me.
Did you try another distro? How do your games run in Windows?
@abobla do you have nvidia or amd gpu?
nvidia gpu, my fastfetch info is posted in the post’s body: GPU 1: NVIDIA GeForce RTX 3050 Mobile [Discrete]
Also, did you try the
LD_PRELOAD="" %COMMAND%
mentioned in the post? This solved the issue for me.deleted by creator
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