Rockstar frame, better pyromaniac than Ember, best sentient guitar - Temple!
Passive: Temple tracks their rhythmic mayhem by keeping in sync with the Backbeat metronome, shown below their aiming reticle. Casting abilities on the beat provides 50% efficiency and varying bonuses depending on ability used.
Pyrotechnics - Blast targeted enemies with pillars of Heat Damage.
Overdrive - Drive loudspeakers into epic distortion to create a damaging wave of Heat Damage while also increasing vulnerability to Critical Chance.
Ripper’s Wail - Rip on the guitar to make Temple briefly invulnerable while healing them. Ally’s weapons in Affinity Range are lit-up with extra Heat Damage each time an ability is used on the Backbeat and successfully hits enemies.
Exalted Solo - Once a charge has been built up on the Backbeat metronome, set Lizzie aflame and torch enemies with Heat. While aimed, Lizzie blasts enemies with thunderous elemental sound waves, use ability controls to change the Elemental Damage type.
Acquisition: Main and component blueprints can be obtained from the Stage Defense at Solstice Square in Höllvania. Alternatively blueprints can be purchased from Flare of The Hex with the Beating Heartstrings awarded from Stage Defense.
I like Temple more than I thought I would, but the metronome mechanic is annoying. You don’t have to hit everything on beat, but ofc it’s better if you do. It’d be nice if there was an option either to always have the ticking on, or to have the beat reset to match the first cast in a chain.
Shout out to the visual designer, though: it’s hard to give them a bad color scheme, and the glitter on one of the color channels is a nice touch.