…and why haven’t you run it yet? :D

  • tissek@ttrpg.network
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    7 months ago

    So many. And the answer to all “why nots?”. Time. It’s time. So off the top of my head

    Eat the Reich - “The year is 1943. You are a team of crack vampire commandos with one mission: drink all of Hitler’s blood”

    Conan 2d20

    Legend of the Five rings (5e)

    Stoneburner - Deep Rock Galactic the TTRPG

    Vaesen - Call of Cthulhu but rooted in nordic mythology

    Heart the City Beneath - an award-winning complete tabletop roleplaying game about delving into a nightmare undercity that will give you everything you’ve ever dreamed of – or kill you in the process.

    • enfluensa@ttrpg.network
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      7 months ago

      I haven’t played Stoneburner yet, but I ran a 10 session campaign of Tales of the Burned Stones (the free fantasy version released as a reward from the Stoneburner Kickstarter), and it was super fun! If you get a chance I highly recommend bumping Stoneburner up in your queue.

    • Ziggurat@sh.itjust.works
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      7 months ago

      I’veran a beam saber test game, and plan a campaign soon. If you’re not hyped by D&D but with mecha, it May be a solid alternative

      • Brandoff@ttrpg.networkOP
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        7 months ago

        Is the game you’d like to run also Lancer? That would be a wild coincidence.

        Edit: Oops, nevermind, I just saw your other comment!

  • acockworkorange@mander.xyz
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    7 months ago

    Paranoia. I’m afraid I’ve hyped it up too much internally and there’s no way any real play will meet my expectations.

    • smeg@feddit.uk
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      7 months ago

      High expectations are considered treason, please consider a more reasonable expectation before attempting Paranoia

  • Zagorath@aussie.zone
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    7 months ago

    I’d love to play in a Vampire: The Masquerade campaign, or to GM an Avatar Legends campaign. But I’ve only got one gaming group, we’ve got one ongoing campaign, and even getting them to play Pathfinder rather than D&D was an unusual and new experience for them.

      • Zagorath@aussie.zone
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        7 months ago

        Oh nice! Good to hear. What were your thoughts on the system more specifically, if you don’t mind my asking?

        • BirbSeed@lemmy.world
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          7 months ago

          Combat felt a bit clunky until we starred treating it more as roleplay and less as “DND combat.” Overall, the mechanics encouraged interparty role play which was sooo much fun. I’d highly recommend it

    • Lorgres@lemmy.world
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      7 months ago

      Are you me? This is almost my exact situation. Only difference is that I convinced them to PF2e from The Dark Eye 5 (DSA5).

  • Khrux@ttrpg.network
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    7 months ago

    Any gumshoe game, probably something shorter than Nights Black Agents: The Dracula Dossier. If I set it in my own setting, I’d like to use Bubblegumshoe to do my own telling of “Tomorrow When the War Began” basically what happens if on the summer camping trip after your last school year, your country is invaded. I can’t quite tell how good Gumshoe is for homebrew settings however.

    My other want is to run a worldbuilding game such as the quiet year, for the queen or microscope, hacked to set up a concise and thematic noir mystery inspired by fiction like Disco Elysium, The City and the City or The Nice Guys, with a rich and vibrant world that the players are invested in as they built it. I’m tempted to hack the bladerunner RPG by Freeleague for the actual police procedural afterwards.

    • Brandoff@ttrpg.networkOP
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      7 months ago

      a worldbuilding game such as the quiet year, for the queen or microscope, hacked to set up a concise and thematic noir mystery inspired by fiction like Disco Elysium, The City and the City or The Nice Guys

      That sounds amazing. I love the thought of a Nice Guys-inspired campaign setting.

      • voik@ttrpg.network
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        7 months ago

        Seconded! OP, in a similar vein as the world building games you already mentioned, you might find Intrepid interesting. I could see it being used to do world building + history of some of the major players and nations therein.

        I could also imagine the relationship map it uses being hacked a bit to allow for some Disco Elysium style personality skills / thought cabinet shenanigans if you were interested in leaning into that in particular.

      • Khrux@ttrpg.network
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        7 months ago

        Thank you, I’ve realised that my approach seems a little different from other here, where I try to pick an RPG for an idea that’s forming in my head, based on the genre and tone, settling on an RPG that’s 80% there but people love the ruleset, then I chop and change it to get close enough to 100%.

        This is probably detrimental in a few ways too, as some games like Lancer are unchangable until I’m familiar enough to peel apart the interwoven mechanics and lore, and I’m not going to touch it because I almost never run official settings and adventures, particularly in longform games.

        I will shout out both Alice is Missing and For the Queen, which both get worse when they get altered, because their strength comes from their simplicity and then probably ridiculous amount of playtesting.

  • Lianodel@ttrpg.network
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    7 months ago

    Three-way tie. Unfortunately there hasn’t been movement on any due to personal stuff, but hopefully soon:

    • Pathfinder 2e for a modern D&D-type experience. (Not to yuck anyone’s yum, but I have plenty of gripes with 5e.)

    • Dolmenwood. Currently awaiting delivery of the Kickstarter. For those old-school D&D vibes.

    • Burning Wheel. My favorite game I’ve never played, even after owning the books for nearly two decades. :P But for real this time!

  • Brandoff@ttrpg.networkOP
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    7 months ago

    Electric Bastionland has been the RPG I most want to run ever since I bought it years ago.

    After watching a surreal Acid Western (which started out deceptively straightforward and veered endearingly off the rails by the final act), I’m itching to run In The Light of the Setting Sun: Bonanza Edition. But I’m at the end of my current FIST: Ultra Edition campaign and don’t want to rush anything. :D

      • Brandoff@ttrpg.networkOP
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        7 months ago

        It’s called Walker (1987). Directed by Alex Cox (Repo Man) and starring Ed Harris. Not currently streaming anywhere I know of, but if you can find it on DVD or something I highly recommend it. The less you know going in the better. :)

  • jjjalljs@ttrpg.network
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    7 months ago

    Mage the awakening 2e. I had a game of it for about 20 sessions, but it fell apart. One player never really learned the rules and was easily frustrated, which is a bad combination. She also straight up said she wasn’t going to read a 5 sentence paragraph clue. I definitely had some fumbles, but chief among them I think was overestimating how much they were willing to think about clues and text. They wouldn’t even taken notes between sessions, and then would forget.

    I also want to do Fate, but it’s been hard to find a group. I got my old DND group to try it, but I didn’t really like playing with them. I have a new group, but someone just dropped so now we’re down to 2 players again. It’s a nice game though.

  • Match!!@pawb.social
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    7 months ago

    wanderhome! i don’t have a group of friends who are cringe creative enough to do a fully nonviolent game

  • exploding_die@ttrpg.network
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    7 months ago

    Anything sci-fi, using the Savage Worlds system.

    I can’t find players. Locally, I can’t find anyone playing anything other than 5e. Online, I’ve been able to find players for various non-5e systems, but haven’t managed to organise a sci-fi SWADE campaign (yet).

  • sbv@sh.itjust.works
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    7 months ago

    I’ve always loved Shadowrun’s lore. I’d love to play it, but I don’t think I’d enjoy the crunch.

    I borrowed Blades in the Dark flashback mechanic for a 5e heist. It worked out well, so I’d like to try the full game.

    Ten Candles also sounds pretty cool. But I play exclusively online, so that won’t work for now.

    • Zagorath@aussie.zone
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      7 months ago

      Ten Candles is an absolutely incredible experience. Now that I’ve done it once I dunno if I would want to do it again, but I’m really glad to have done it. Like you said though, it really needs to be IRL.

  • spittingimage@lemmy.world
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    7 months ago

    Eclipse Phase. It’s a d100 body-swapping cyberpunk scifi horror game partly inspired by the Altered Carbon novels. In the default campaign the players are part of a conspiracy to steer humanity away from tampering with X-threats like alien viruses and tech left behind by hostile superintelligent AI.

    I still might run it. My group cycles through GMs, each one of us running a campaign that can be years long. Last time it was my turn I ran Genius: the Transgression, next time could be Eclipse Phase.

  • Pronell@lemmy.world
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    7 months ago

    I’ve really wanted to learn Delta Green so I can run a SCP story I love (What Happened to Site 13?) and at the end the site teleports out of the world.

    Then I’d run a fantasy campaign that is cleaning up the mess they left in the Delta Green one.

  • TootSweet@lemmy.world
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    7 months ago

    Some day I’ll probably run Fate. I’m currently playing Fate as a player, but some day when that campaign’s over I’ll probably start a Fate game as a GM.

    As to the “why haven’t I run it yet”, mostly because it wasn’t really on my radar until recently. Once it was on my radar, I happened to stumble across someone else advertising to run a Fate game, so I focused my energies on getting into that game as a player.

    • gedece@ttrpg.network
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      6 months ago

      I was looking through the SRD of 13th age and found it intriguing. Later on I went to the new second edition Kickstarter. It doesn’t have a playable preview, but in the one they have is very interesting the sort of changes they are highlighting,