I completely agree but I doubt you can afford a StarWars license if you’re making an indie game. Needs oomph and AAA to repay itself, and that’s before Disney marketing gets their turn to say no because they’ve seen the walk cycles in Clone Wars and went “no, we can’t possibly go worse than that that’d damage the brand”. I’m digressing but those walk cycles really are awful.
You know, a fun game doesn’t have to be built to use all available resources.
I completely agree but I doubt you can afford a StarWars license if you’re making an indie game. Needs oomph and AAA to repay itself, and that’s before Disney marketing gets their turn to say no because they’ve seen the walk cycles in Clone Wars and went “no, we can’t possibly go worse than that that’d damage the brand”. I’m digressing but those walk cycles really are awful.
I feel like your comment isn’t a reply to what I’ve said.