The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 7 months agoWe've had a few killer games recentlylemmy.worldimagemessage-square128fedilinkarrow-up1461arrow-down165
arrow-up1396arrow-down1imageWe've had a few killer games recentlylemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 7 months agomessage-square128fedilink
minus-squareMango@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agoSo what’s the point of the grades?
minus-squareKiosade@lemmy.calinkfedilinkEnglisharrow-up3·7 months agoIt’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.
minus-squarePika@sh.itjust.workslinkfedilinkEnglisharrow-up2·7 months agothankfully it lets me know what studios to avoid unless it becomes an internet sensation, but I think the AAA/AA studio thing is something the studios started with.
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up1·7 months agoCompany size, probably. AAA = extremely bloated with more bureaucracy to get anything done and approved than most governments.
minus-squareBuddahriffic@lemmy.worldlinkfedilinkEnglisharrow-up1·7 months agoThey are just production value. How good a game looks and sounds, which isn’t necessarily related to how fun a game is.
So what’s the point of the grades?
It’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.
thankfully it lets me know what studios to avoid unless it becomes an internet sensation, but I think the AAA/AA studio thing is something the studios started with.
Company size, probably. AAA = extremely bloated with more bureaucracy to get anything done and approved than most governments.
They are just production value. How good a game looks and sounds, which isn’t necessarily related to how fun a game is.