Just your normal everyday casual software dev. Nothing to see here.

People can share differing opinions without immediately being on the reverse side. Avoid looking at things as black and white. You can like both waffles and pancakes, just like you can hate both waffles and pancakes.

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Joined 2 年前
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Cake day: 2023年8月15日

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  • finetuning the lemonade stand analogy, both stands would need to be the same price, as the busy street has a sale price restriction for alternative stands. The lemonade vendor would need to decide whether it was worth losing the busy street as a whole in order to use the dark alley in order to keep the lower 1$ price

    Developers and studios would need to be willing to leave steam (whos market share is estimated to be 75-80% of the PC third party gaming market) and either make their own(costs money + no userbase) or go to the next big thing which would likely be epic (who is at an appoximate 15% game share despite having a 12% cut vs 30 and releasing weekly free games)

    My money is on the devs just raising their price to match steams new price and also allowing both markets to exist.

    note: The percentages I gave are actually on the lower end by the way from the numbers I found. I saw some sites quoting steam to be in the 90’s for market share in third party PC gaming.


  • Without a doubt yes. They already do for the most part. Steam sales are the goal of the industry, thats why epic is having to go to the lengths that it is to try (and fail) to get customers.

    steam already:

    • restricts sale prices off platform
    • limits what a publisher/dev can have as a discount price
    • limits when a publisher/dev can change their price
    • restricts access to free keys for games
    • dictates the standard for revenue sharing
    • forces steam to always be at least equal to the cheapest price around
    • restricts putting an item on sale outside of the platform unless there is a planned sale on the steam page in the near future

    Like I can say for certainty yes, due to even a handful of these restrictions, if steam decided to unilaterally apply an additional base fee of x% of the game cost (which they can do), devs would be forced to either abandon steam (again the largest PC gaming market out there) or raise every other storefront price.

    There will be other options yes, but it would be like opening a lemonade stand in a dark alley vs at a busy crosswalk. Steam would need to raise the price significantly in order to convince a studio is who trying to make a profit to jump ship.



  • The latest right-to-repair law includes exemptions for marine vessels, aviation, motor vehicles, medical devices, certain safety and security equipment, and video game consoles

    Ah so mostly useless for your common everyday items that you would want to repair yourself then. Got it.

    edit: well reading the actual I guess a good chunk of household items /could/ be repaired but, the bill seems to have no teeth, and I dislike how loose it is when it comes to actually providing replacement parts. They don’t even require releasing schematics or diagnostic tools.



  • it depends on your definition of monopoly. For example the US FTC classifies a monopoly as a company with significant and durable market power with the long term ability to raise price or exclude competitors.

    Steam would definitely meet that criteria, if you aren’t on steam your game is very unlikely to go anywhere. Can it? for sure but it’s significantly less likely to be successful, and steam basically sets the standard for what should be on a storefront and pricing for deals.

    Being said, the act of being a monopoly in the eyes of the FTC isn’t a bad thing either, as long as the position isn’t being abused, which Steam currently is not.


  • Pika@sh.itjust.workstoComic Strips@lemmy.worldPayment
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    6 小时前

    That’s weird to me, the self checks in my area will say payment declined or payment rejected and then ask for an alternative. I’m not sure the benefit of locking the terminal for it. Like sure flag the host in case assistance is needed but, I don’t see the need to lock it.





  • This is a good way of putting it. It’s essentially ZSH with Autosuggest/complete and a theming agent. At least visual-wise.

    When you get into the scripting and the hot keys aspect of it, they reinvent the wheel and everything is different., Like for example ,!! and other bangs(I think that’s the right word?) like that are not valid on fish, And everything to do with variables is different from adding to your path to setting variables to creating functions. Also checking your error code is going to be different as well as it doesn’t follow the $x style inputs and doesn’t support IFS and globbing works differently.

    TLDR; fish is nice, but If you use it unless you want to relearn an entire type of language, keep your scripts on bash or zsh

    or if you wanna see the bigger differences fish has a dedicated bash transition page


  • I went from bash to fish to zsh. I can see why people would like having fish as a shell. but I hated scripting on it and if I’m going to be triggering a different shell for scripts anyway, I might as well skip the middleman, not re-invent the wheel and just use zsh with plug-ins that way I only have two shells installed instead of three. Adding the auto-complete plugin and a theme plugin for zsh gives most of fishes base functionality and design while making it so I don’t nerd to worry about compatibility.

    Maybe someday when I’m less code oriented, I will re-look at fish, but I don’t see it happening in the foreseeable future.