I don’t know, if LoL uses it, but there’s some pretty ridiculous infrastructure in place for DRM, where programs can detect that your entire hardware stack (CPU → GPU → cable → Monitor) hasn’t been tampered with: https://en.wikipedia.org/wiki/High-bandwidth_Digital_Content_Protection
They still can’t detect when you’re filming your monitor, but pretty much everything else…
Depending on the game, this could open you up to a perma-ban (if found out). Which I think most multiplayer games take a hardline stance against circumventing their rules.
Its all client-side, so unless LoL is checking the hw on the monitor there is no way to detect it
They could ban hardware, rust banned a certain series of mice to prevent scripting.
Can’t you just spoof different hardware though?
I don’t know, if LoL uses it, but there’s some pretty ridiculous infrastructure in place for DRM, where programs can detect that your entire hardware stack (CPU → GPU → cable → Monitor) hasn’t been tampered with: https://en.wikipedia.org/wiki/High-bandwidth_Digital_Content_Protection
They still can’t detect when you’re filming your monitor, but pretty much everything else…
hdcp is easily defeatable nowadays.
would their new anticheat be able to detect it?
How does one defeat hdcp?
there are small boxes you can buy that you install before the monitor.
it pretends to be your monitor while you can do shenanigans up the chain.
Depending on the game, this could open you up to a perma-ban (if found out). Which I think most multiplayer games take a hardline stance against circumventing their rules.
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Is using macros considered cheating these days? That seems dumb.
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Just wow, you can get macro software that works on any mouse or keyboard…
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Ban the G502 thats got on board memory and can store 5 profiles and you can program macros onto the on board storage.
Why do we jave to live in the worst timeline?
Aren’t they about to start using their kernel-level anticheat for LoL? They very well could look at hardware ids