• puchaczyk@lemmy.blahaj.zone
    link
    fedilink
    arrow-up
    7
    ·
    11 months ago

    Starfield is what happens when you make “no design doc” policy in all post-oblivion games. It might work in 2011, but with a bigger scope of development they were sure to fail.

    • Potatos_are_not_friends@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      11 months ago

      There’s interviews where they shared their ambitious goals. But it wasn’t fun. And Todd Howard chose to chop/neuter features for the sake of shipping.