That’s a lot of cash money. I’m still a bit confused at how much of this money will go to the actual engine and how much of it will go to supporting W4 in general, such as allowing devs to publish Godot games for consoles.

  • NocturnalMorning@lemmy.world
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    11 months ago

    You already have to pay licensing fees to the console manufacturers for access to their dev kits. I don’t see it being that enticing to pay an additional fee ontop of that.