Just some off the top of my head: Destiny, Deep Rock Galactic, Overwatch, and most recently Baldur’s Gate.
I received BG3 as a gift. I installed and loaded up the game and the first thing I was prompted to do is to create a character. There are like 12 different classes with 14 different abilities and 10 ability classes. The game does not explain any of this. I went to watch a tutorial online to try and wrap my head around all of this. The first tutorial just assumed you knew a bunch of stuff already. The second one I found was great but it was 1.5 hours long. There is no in-game tutorial I could find.
I just get very bored very quickly of analyzing character traits and I absolutely loathe inventory management (looking at you Borderlands). Often times my inventory fills up and then I end up just selling stuff that I have no idea what it does and later realizing it’s an incredibly valuable item/resource and now I have to find more.
So my question is this: Do you guys really spend hours of your day just researching on the internet how to play these games? Or do you just jump in and wing it? Or does each game just build on top of working knowledge of previous similar games?
E: General consensus seems to be all of the above. Good to know!
I just wing it at first, and figure stuff out as I go, even in online stuff. BG3 in particular, by the end of chapter 2 you’ll be pretty familiarized with mechanics. Inventory management is here, but worth doing sometimes. I just unload stuff from main character into someone else in the party.
I’m worried that if I “just wing it” it’s going to make things very difficult as my character will be super weak.
BG3 handles failure better than almost any game I’ve ever played. Fuck around, find out. Be free of your need to always win and just play the game however you want.
Worst case you start over with a totally different character.
Playing out all the possibilities is half the fun!
Cool, that’s reassuring, thanks
Tell that to my TES: Oblivion character I picked only non combat skills as primary. Everything was fine when exploring landscape and forests, leveling peacefuly my alchemy, alteration or stealth and lockpicking. It was nice. Until I got to first oblivion gate and found out level scaling is a thing. Then I was f’d up pretty hard. Needless to say I never finished the game because of this.
That is exactly why I’m afraid to dedicate time to games like this haha.
Who cares? That’s a challenge.
I mean there are “challenges” where you die 3 or 4x and there are “challenges” where you die 12-20x and the closer I get to that high end, the more likely I am to become frustrated and bored and quit.
That’s why after dying 3-4x I will do a quick research on how to die less. There’s a limit to my trial and error in games.
That right there is the mindset of min/maxing. You’re halfway there already!