The advent of Quest was supposed to streamline the usage of VR. But what was once friction of complicated hardware and requirements has been replaced with a mess of usability issues that make people not want to come back.

  • Tarquinn2049@lemmy.world
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    1 year ago

    Oh I see, after reading the article the problems were mostly from the headsets sitting un-used. My friends group plays pretty regularly, so it makes sense that we don’t encounter that.

    Also the game they played had broken friend invites at the time, patched recently.