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  • Jackthelad@lemmy.world
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    1 年前

    Wow.

    Almost three years into a new console generation, but let’s port it to a 10 year-old console instead.

    • simple@lemm.ee
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      1 年前

      Well, it does make sense. Xbox consoles already have it through backwards compatibility, porting it to PS4 means PS5 users can also play it. It seems like a straight port, not a remaster.

      • Jackthelad@lemmy.world
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        1 年前

        Which means nothing in terms of graphics or performance improvements.

        And no doubt Rockstar/Take Two will ask a premium price for it.

        • WarmSoda@lemm.ee
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          1 年前

          How much improvements in graphics are you asking for on a port to the Switch?

          People bitch and moan about games not being available. And then they always criticize games when they’re available. What happened to just enjoying a good game for what it is?

    • Tati@infosec.pub
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      1 年前

      At least ps5 is backwards compatible, but disappointed it’s not on pc ;(

      • 520@kbin.social
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        1 年前

        This could be one step towards that. A PS4 release means it’s been ported to x86 hardware (the 360 did not have x86 hardware and the X1/XSX version is basically emulation with enhancements)

  • Kovu@lemmy.world
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    1 年前

    where pc version :( well, switch emulation is pretty good now I guess…

  • ceiling@kbin.social
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    1 年前

    this is just embarrassing. Simple cash grab. I can’t imagine it will be better than running on Xenia or RPCS3

    • echo64@lemmy.world
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      1 年前

      Okay, but those don’t run on ps4/5 or switch and they aren’t selling it on PC so what’s the problem?

      It’s okay for developers to re release old games on modern consoles. It’s okay.

      • 💡dim@lemmy.world
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        1 年前

        without even a FPS boost to 60fps? For £50

        nah, thats not ok. by any stretch.

        Especially when the PS3 version was (as far as I recall) available streamed on PS+ Premium tier/PS Now

      • Scrubbles@poptalk.scrubbles.tech
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        1 年前

        Not for full price, usually this would be a 20 dollar straight up purchase, and for games like Skyrim if you already owned a copy you’d get the upgrade for free. This is a cash grab.

        A release on a modern console worth 50 dollars would have been a remaster. See Halo MCC and Mass Effect Legendary edition there for examples of good rerelease price vs payoff

        • theragu40@lemmy.world
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          1 年前

          Skyrim is a terrible example TBH. That game has been released and rereleased for full price over and over and over again on every platform under the sun. It barely ever even goes on sale.

    • Scrubbles@poptalk.scrubbles.tech
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      1 年前

      Big +1 for Xenia, most people here are technical enough to get it working. RDR on Xenia (canary specifically) worked extremely well for me, had exactly 2 crashes through my whole 50ish hour playthrough.

  • 💡dim@lemmy.world
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    1 年前

    Switch Users - This is amazing, will be able to play Red Dead Redemption on the go

    PS5 Users - a 10 year old game, with no fps boost, no graphics boost, for £50? **** Off R*

        • XLRV@lemmy.ml
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          1 年前

          True, I just wished Rockstar didn’t treat PC gamers like second class citizens.

          • forgotaboutlaye@kbin.social
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            1 年前

            I’ll never understand, but it must be working out for them. I can’t think of any other AAA non-first party devs that don’t release on all platforms at the same time (even if the PC version is a mess). Makes you appreciate the likes of Bethesda, Activision, etc a little more even for all the shit they pull, but makes you REALLY appreciate the Larians out there.

  • Chirp@lemmy.world
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    1 年前

    This port is like two to three years too late. Playing AAA games from over a decade ago on the go is not as interesting as it used to be on switch.

  • 30isthenew29@lemm.ee
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    1 年前

    Curious to see what consessions need to be made for Switch. Just get the coders from the Doom port and we’re good👌

      • Blackmist@feddit.uk
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        1 年前

        Yeah, the hardware when handheld is about what the PS3/Xbox 360 gen could do, just with a bit more RAM.

        I wouldn’t expect 60 fps, but it should be about what the original was, even if it’s the usual Rockstar “can’t be arsed” unoptimised mess.

  • Katana314@lemmy.world
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    1 年前

    Since RDR2 is a prequel, I wonder how many people out there played through 2’s story, and then just wanted to see the grim, slow turnout to the story of that gang. It IS kinda surprising it was never available on PS4 - a lot of PS360 games got “silent ports” that just never got much advertising.

    • forgotaboutlaye@kbin.social
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      1 年前

      Apparently the PS3 version was a huge mess, which lends itself to the fact that it never made it to PS4. I do wonder though, how they went about remastering this version. Will be really interesting to see a breakdown from Digital Foundry once it’s available.

      • 520@kbin.social
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        1 年前

        They’re probably using the 360’s codebase as the basis for these ports. This is quite common for ports of games from that generation, as it is much more difficult to port PS3 code than PC or 360 code.

  • LCP@lemmy.world
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    1 年前

    Someone shared this in a Discord server I’m in:

    Take-Two Chairman and CEO Strauss Zelnick: “…we don’t just port titles over, we actually take the time to do the very best job we can making the title different for the new release, for the new technology that we’re launching it on.https://www.videogameschronicle.com/news/rockstar-owner-discusses-remasters-strategy-says-its-not-interested-in-simple-ports/ [2021]

    I guess that memo got lost.

    They also managed to botch the GTA trilogy remaster though, so I don’t know what to think of this.