On the flip side, it’s somehow easier to get people to attend scheduled meetings.

  • Ahdok@ttrpg.network
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    5 hours ago

    I live in a set of apartments (60 in all). Once a year we have an “AGM” where everyone’s supposed to show up, and we go over stuff like the resident’s association finances, and plans for future works and changes to policies. (e.g. we had to remove a tree because it died, or the council want to put parking restrictions in our neighborhood, or the bike sheds need repainting, etc.)

    It’s not really as oppressive as a HOA, because your interaction with it is once-a-year, and if you have an issue you just email the people running the committee, you don’t really have to contend with constant complaints and jockeying about whether your driveway is tidy enough or any of that nightmare stuff… but the once-a-year-meeting can sometimes drag on for hours and it’s very tiring.

    There’s sometimes a discussion around an issue before we vote on it. Sometimes particularly beligerant residents get into circular arguments where they’re not listening to each other, and neither of them are going to change their mind, they’re just taking up air in the room going back and forth and making no progress, sometimes the argument is in spite of a lack of needed information and everyone is just speculating on what might happen etc etc.

    From my extensive time DMming, more than anything else, it’s become very easy to spot when such discussions have no chance of resulting in a productive outcome, and I’ve started to notice that a quick interjection that summarizes the situation and suggest we move on and deal with it via email, is invaluable. “Look, we don’t know yet if the change to the renter’s rights bill is going to pass at all, or what exactly it’ll contain. We should wait for that before trying to figure out how to handle it.” or “The motion we’re discussing is for the committee to research how much this installation will cost, not whether or not we’re going to do it.” or “That information sounds useful, you should email it to the committee after the meeting so they can make sure it’s considered.”

    I think, just having anyone in the room who’s focused on staying on task can save you a huge amount of time, in basically any group-discussion forum. Our AGMs are almost an hour shorter now, and there’s an increasing number of attendees who are on board with my philosophy of “are we going to be able to solve this now? no? email the committee and move on.”

    • Hadriscus@jlai.lu
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      6 hours ago

      Not sure if you’re really asking or if its rhetorical, so forgive me if I’m way off, but in doubt it is a reference to how rpg players (of the tabletop kind) will (try to) do inane shit at some point in any given game, such as fucking a dragon. Hence the great overlap between the respective skillets of managers and dungeon masters. And I assume parents of toddlers.

    • dumples@midwest.social
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      23 hours ago

      You put ANYTHING in a DnD and you better be prepared for your players to fight it or fuck it and usually both

  • kryptonianCodeMonkey@lemmy.world
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    2 days ago

    “Can I use my Sick Day to take a half day Friday to start my 24 hour Star Wars marathon this weekend?”

    “So, Rules as Written, absolutely not. But… we’re gonna go with the Rule of Cool on this one. See you Monday.”

      • WhiskyTangoFoxtrot@lemmy.world
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        1 day ago

        I mean, they’d have to. There’s six movies, each a little over two hours long. Let’s say that gets you up to 14 hours. Then there’s the two Ewok movies. Assuming that they’re each two hours long (I can’t be bothered to check) that gets you to 18 hours. The Holiday Special is 98 minutes long, but even rounding that up to two hours that only gets you to 20 in total. Then what? Watch the cutscenes for Dark Forces 2 and Rebel Assault 2? There’s only so much Star Wars available.

        • ouRKaoS@lemmy.today
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          1 day ago

          9 main theatrical releases, Rouge One, Solo, 7 seasons of The Clone Wars, The Bad Batch, The Mandalorian, The Book of Boba Fett, Andor…

          That’s just off the top of my head & I know I’m forgetting a lot…

          • Wilco@lemmy.zip
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            1 day ago

            LOL. What the Mandella Effect are you talking about? There are not 9 main theatrical Star Wars releases.

            Are you counting release updates? Stuff like the soundtrack change on the original Star Wars and changing OGSW to Episode 4 A New Hope?

            Talking about the special edition Star Wars releases can upset some Star Wars fans, so it’s best just to count the Star Wars movies as Episodes 1 through 6. Any other discussions could get someone doxxed and they could wind up with an enraged Star Wars fan knocking at their door ready to assault them with a dueling lightsaber. It’s not really as dangerous as it sounds given the limp wristed sweaty palmed grip of your average Star Wars fan, but the threat of discomfort, embarrasment, and a nerd in a brown bathrobe showing up and making your HOA or apartment complex upset is very real.

  • jjjalljs@ttrpg.network
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    2 days ago

    Running games has definitely helped me run meetings.

    • Establish turn order.
    • let people finish their thought instead of immediately following some dumbass tangent
    • take notes
    • phase@lemmy.8th.world
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      2 days ago

      In my domain (IT, with On-Call), there’s a practice called “Wheel of Misfortunes” or “Game hour”. This is in fact a short TTRPG session to simulate incident. This works very well. I am a paid DM 1h per week for my colleagues :)

      • ilinamorato@lemmy.world
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        1 day ago

        Oh neat, our team does this but we call it “WTF Wednesday.” Usually the most senior engineer digs back into our incident log and tries to reproduce it in our dev environment, and we live-solve with him playing the role of the customer.

        • phase@lemmy.8th.world
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          It is the same thing. In our case it’s not attached to the seniority. The person ending their shifts replays its incident when there has been one, with the person who is taking the pager after them. We are deeper in the infrastructure so we don’t have customers but we roleplay stakeholders (lead/head, principals, developer). My favorite is the person who has experienced something wrong but it is only this person and bad luck :P

          • ilinamorato@lemmy.world
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            1 day ago

            Yeah, I think the goal is to eventually make it irrespective of seniority, but right now he’s the only one with 15+ years of institutional knowledge on the application, so he’s trying to pass on as much as he can to reduce our bus factor.

        • phase@lemmy.8th.world
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          1 day ago

          I don’t like the concept of wargames. We don’t need war to do this, nor conflict.

          I see this more as an astronaut training: it has to be a solution, at least in the mind of the person proposing the situation. It also cultivates a spirit to always search for a way out of the invident.

          One rule we adopted is that when the responder doesn’t know, they have to say it. Once it said, they need to say outloud what do they search. Then the focus shifts to the audience, they have to find 3 different ways to respond to what the responder is searching (to know or to do). It is hard and so far it balances well the dynamic (it is OK to not know, it is important to recognise we don’t know, and it is funny to share how we can hack our way through the system (the 3rd way is pretty hard and is in general a hack)).

          I now realize that perhaps I could write a blog post on this.

          For links, see my response to the other comment.

  • sbv@sh.itjust.works
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    2 days ago

    GM/DM/Ref’ing makes you think about everybody’s experience at the table. Are they engaged? Having fun? Invested? Getting to do the stuff they’re here for? Feel safe and able to talk freely?

    It should be the same for the chair of work meeting.

    • baltakatei@sopuli.xyz
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      2 days ago

      Fun comes from overcoming challenges which imply problems existed which implies inefficiency at turning money into more money. … Huh. Capitalism is just letting money munchkins min/max society for their own personal benefit.