• TragicNotCute@lemmy.world
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    8 days ago

    I’m here from /all, so pretty naive about all this stuff. What do you use it for? Looks like a cockpit, but the touch display specifically is what I’m curious about. Very cool though! Thanks for sharing.

    • Beko Pharm@discuss.tchncs.deOP
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      8 days ago

      It’s part of my Space Pew Pew gaming setup. Basically a glorified button box. The display is running a homebrew app that shows game data depending on the current situation. There’s a dedicated project page at https://simpit.dev/ and of course more videos on the channels, if this interests you.

      What interests you on the display? The chipset? I’m sure all parts can be obtained individually but I just went with an offer from the VSDISPLAY Store. They have all sorts of DIY kits and I salvaged two older displays by making use of their LCD controllers.

      • TragicNotCute@lemmy.world
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        8 days ago

        The video was helpful, thanks! Mainly I was interested in how you use it during your gaming session. I’ve flown jets before and been in a number of different aviation simulators, so simulation isn’t foreign to me, just wondering what you hit on that touchscreen. Firing weapons? Hailing other ships? Just curious what you use it for in universe.

        • Beko Pharm@discuss.tchncs.deOP
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          8 days ago

          Nice! I’m a little crazy on this. The display has a full functioning Primary Flight Display - totally pointless in a space game - I know - but it feels better near a planetary :D

          For now there’s not much touch use and I won’t add much because most of the suggested actions are on the button box itself (I prefer buttons).

          The top has a kinda new button bar with a few functions concerning the app itself now though: That’s mostly to enable/disable network functions and theme debugging/selection for now. The app shows not only ingame chat, for example, but is also connected to my Owncast/Twitch/YouTube channel so I don’t miss messages during live streaming. That’s optional though and in some cases needs setup during runtime (e.g. YT) to obtain access tokens.

          I do want to make some of the windows interactive so I can shove them out of the way when they pop up - or switch to a completely different view.

          Currently this is semi smart e.g. when I’m mining it shows the last asteroid scans so I don’t have to linger around and check the probes manually. If something interesting shows up I just fly back. In combat mode all the unimportant clutter is automatically hidden and it shows targeting data and energy management.

          It can also show current route planning, cargo inventory, a limpet (drones) counter, which system I’m in and all the little stuff that is annoying to look up all the time. I may add some more functionality here but as written before: I really prefer buttons 🤓

          Edit since I forgot: It also shows alerts and plays sounds: https://www.youtube.com/watch?v=wp1PkVhH9cc