Quick demo time: I got a touch display 17.3" that will replace my rather old one in my VF-1 inspired cockpit panel.
Pick your poison: https://www.youtube.com/watch?v=KX4LsyqYPCA / https://makertube.net/w/nCopvNbkvkwR9XcG5QPQ3i
Mostly because of the bad viewing angle. I’m not a huge fan of touch but sometimes it is really useful and if I already spend money why not go the extra mile :nerd:
Nice! I’m a little crazy on this. The display has a full functioning Primary Flight Display - totally pointless in a space game - I know - but it feels better near a planetary :D
For now there’s not much touch use and I won’t add much because most of the suggested actions are on the button box itself (I prefer buttons).
The top has a kinda new button bar with a few functions concerning the app itself now though:
That’s mostly to enable/disable network functions and theme debugging/selection for now. The app shows not only ingame chat, for example, but is also connected to my Owncast/Twitch/YouTube channel so I don’t miss messages during live streaming. That’s optional though and in some cases needs setup during runtime (e.g. YT) to obtain access tokens.
I do want to make some of the windows interactive so I can shove them out of the way when they pop up - or switch to a completely different view.
Currently this is semi smart e.g. when I’m mining it shows the last asteroid scans so I don’t have to linger around and check the probes manually. If something interesting shows up I just fly back. In combat mode all the unimportant clutter is automatically hidden and it shows targeting data and energy management.
It can also show current route planning, cargo inventory, a limpet (drones) counter, which system I’m in and all the little stuff that is annoying to look up all the time. I may add some more functionality here but as written before: I really prefer buttons 🤓
Edit since I forgot: It also shows alerts and plays sounds: https://www.youtube.com/watch?v=wp1PkVhH9cc