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ProdigalFrog@slrpnk.net to C Programming Language@programming.devEnglish · 1 year ago

Writing a game the hard way - from scratch using C.

www.youtube.com

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Writing a game the hard way - from scratch using C.

www.youtube.com

ProdigalFrog@slrpnk.net to C Programming Language@programming.devEnglish · 1 year ago
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  • SpaceNoodle@lemmy.world
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    1 year ago

    Not assembly? Amateurs.

    • sag@lemm.ee
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      1 year ago

      Not Manually Flipping Bits? Amateurs

      • Whelks_chance@lemmy.world
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        1 year ago

        I use butterflies

  • mindbleach@sh.itjust.works
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    1 year ago

    I wholeheartedly recommend everyone try doing a Game Boy game from scratch. The ROM will run on anything. GBDK is accommodating and forgiving. If all you want is some sprites atop a scrolling background, the only obstacle will be remembering to put data into CHR-RAM, so your sprites and background aren’t invisible.

  • 0x0@programming.dev
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    1 year ago

    Oh they’re still using C under the hood whether rustaceans like it or not - games need performance.

    • GetOffMyLan@programming.dev
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      1 year ago

      More likely c++

      Also rust would give you similar performance and there are game frameworks for it.

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