KᑌᔕᕼIᗩ@lemmy.ml to Memes@lemmy.mlEnglish · 2 years agoQA does stufflemmy.mlimagemessage-square25fedilinkarrow-up113arrow-down10
arrow-up113arrow-down1imageQA does stufflemmy.mlKᑌᔕᕼIᗩ@lemmy.ml to Memes@lemmy.mlEnglish · 2 years agomessage-square25fedilink
minus-squareempireOfLove@lemmy.onelinkfedilinkEnglisharrow-up3·2 years agothis just in: actually spending money on QA allows you to put out a higher quality product
minus-squareKᑌᔕᕼIᗩ@lemmy.mlOPlinkfedilinkEnglisharrow-up2·2 years agoIt’s truly amazing what can happen when they don’t cut quite so many corners and release the minimal viable product.
minus-squareHarrison [He/Him]@ttrpg.networklinkfedilinkarrow-up1·2 years agoI’m not sure that using the entire QA staff of the world’s largest agglomeration of Dev studios on a single game only qualifies as “not cutting corners”. That’s surely going above and beyond.
this just in: actually spending money on QA allows you to put out a higher quality product
It’s truly amazing what can happen when they don’t cut quite so many corners and release the minimal viable product.
I’m not sure that using the entire QA staff of the world’s largest agglomeration of Dev studios on a single game only qualifies as “not cutting corners”. That’s surely going above and beyond.