According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • Cryptic Fawn@lemmy.dbzer0.com
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    1 year ago

    I’ll play in a year after most of the bug and performance issues are fixed. Which seems like my typical response to any major game release these days; just wait a few months at first.

    • Kilgore Trout@feddit.it
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      1 year ago

      Armored Core VI and Baldur’s Gate III are two big recently published games that do work quite well. They stand on the shoulders of two respectable companies.

    • GONADS125@lemmy.world
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      1 year ago

      I’ve played it a little on Xbox since it’s on gamepass and I haven’t encountered any bugs, other than a single game crash. Is the PC release significantly worse than console?

      Doesn’t feel revolutionary but I’m enjoying it. Created Amos Burton and it’s a pretty fun playthru so far.

      Edit: Okay so let me correct that to replicatible crashes after xbox captures (both screenshots and recordings).

      • Redditiscancer789@lemmy.world
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        1 year ago

        I’ve had 0 hard crashes but a few soft crashes since entering the final stretch of the MSQ. Sarah and Walter are stuck “talking” to each other permanently despite Sarah being in my ship and Walter the lodge. And if I try to talk to either of them the game locks up whenever it’s time for the other npc to chime in and I have to reload. I also had a random soft crash where I couldn’t enter the lodge from new Atlantis no matter what I did until I restarted the .exe(I’m thinking it’s related to the convos bug I’m experiencing). Also the weird movement bugs like someone walking away from you during a convo or crew members floating in or through random places in my ship. Also have a flashing texture issue for a few seconds after accessing the inventories in the armory ship habs.

        Outside that I’m getting 50-70 fps with mostly high settings at 1080p.