• gabe [he/him]A
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    6211 months ago

    It also only takes a single gigabyte of RAM per file being edited, Isn’t that fantastic?

      • @scarilog@lemmy.world
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        811 months ago

        Man it’s not lightweight, but damn, if CSS and JS isn’t a really easy way to build cross platform UIs than other options like Qt. There’s a reason why electron is so popular.

      • gabe [he/him]A
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        311 months ago

        Oh no, I love electron. That’s not a dig on it, it’s just very much a resource hog.

        • Terrasque
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          11 months ago

          It doesn’t have to be.

          One of my experiments, an overlay for a game using camera position API to draw a 3d scene over the game, rendering things as if they were in the game (with some limitations) uses electron and three.js

          It’s pretty fast, uses about 100-150mb ram, and works pretty well. A similar overlay using same approach but written in C and opengl take ~200+ mb and a c# one 150-250 mb. The c# one has more features overall so it’s not a complete comparison, but then my overlay can do things the other can’t too.