I take my shitposts very seriously.
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This year I unsubscribed from FFXIV. Speaking only for myself, Dawntrail was a massive drop in nearly all aspects after Endwalker. The music and environment were great, I was positively giddy when I reached Solution Nine… but the characters are unlikable, the antagonist is boring and one-dimensional, there is hardly any payoff for setups, one of the most significant conflicts gets resolved with a fucking pep talk, most of the first half of the main story only exists to extol about how much of a chad the current monarch is. Somehow the second half gets even worse with multiple contrived plot points relying on characters being idiots and the player being a passive observer, including the reintroduction of a high profile issue that had been present for the entire DECADE of the game’s existence and resolved in a high profile way in Shadowbringers. Wuk Lamat was fine. Overused and dumb as a pair of boots, but fine.
I got to the final region, got the “I will now genocide the multiverse because my obviously unsustainable economy is running out of resources” monologue, and just stopped playing. Unless 8.0 sees some massive improvements, I have no plans to finish Dawntrail.
On the completely different end of the spectrum, Warframe is in the best place it’s ever been. The last four major updates (1999, Isleweaver, Vallis Undermind, and The Old Peace) have been fucking phenomenal, both in terms of story and gameplay. The Old Peace (released literally a few days ago) also contains the most valid crashout in history. Rap tap tap, little piggy. The new gamemodes are fun, fast-paced, and so far haven’t outstayed their welcome, although like always, I’m worried about their longevity since they’re essentially content islands.
Warframe’s music is exceptional. I’ll always appreciate the works of Keith Power (he gave us We All Lift Together and This Is What You Are), but the current composer Matt Chalmers has elevated the game’s music both in quality and variety. Starting with 1999, there are no songs that I ever want to skip, and that includes the virtual boy band. Even if you have no interest in the game, you shouldn’t skip the music: TennoConcert 2025 (Matt is the eternally chilled out dude who sings From The Stars), Tethra Jahrak, Lullaby of the Manifold, and (potential spoilers) Roses from the Abyss.
In terms of smaller games, I fell off the wagon and had several all-night benders in Factorio. If you’re anywhere near the spectrum, that game is like crack cocaine. I had a lot of fun in Project Wingman and the biggest furball in history, I replayed Star Wars: Republic Commando, and rediscovered my appreciation for games where the player is not the Chosen One. Against all wisdom, I finally played The Mystery Of The Droods. Even knowing what awaited me, I was unprepared for the absolute jank.
That’s just Python’s generator syntax. Not all that difficult to parse once you get a feel for it. Plus syntax highlighting helps.
(OUTPUT_EXPRESSION for ITEM in INPUT_ITERABLE if CONDITION)
rtxn@lemmy.worldto
Games@lemmy.world•[id Software, the] Studio Behind Doom [and Quake, Wolfenstein] Just UnionizedEnglish
1·2 days ago(I’m not a lawyer, this comment should not be viewed as a credible source)
They probably mean professionals that are hired by clients on a retainer agreement as opposed to working for an employer on a permanent or semi-permanent basis. Legal advice, legal representation, financial advice, personal assistants, individual contractors, and so on.
One could make the argument that since the retainer is not an employment contract, and the retained professional is not one of many employees (instead usually individuals or small teams), then collective bargaining doesn’t make sense. The difference is that the retainer agreement is much more specific and favors the person whose services are retained, compared to employment contracts and labour laws in the USA. It’s also a legally binding contract and the client can be taken to court if it is breached (e.g. by withholding payment).
On the other hand, if those people are also employed by a company (e.g. a non-partner associate in a law firm) or employ other people in turn, then those people can (and should) also benefit from collective bargaining.
[]just doesn’t have the same bop.
The problem is that syncing between devices is not implemented in KeePass itself but through an external tool (Nextcloud, Syncthing, or whatever else). The sync client will only see the ciphertext and won’t be able to tell which records have been changed, only that two different binary files have a common ancestor and are in conflict.
The most obvious solution is to lock and close the database when it’s not in use (which is a good practice from a security perspective too), and to sync immediately when it is changed.
ZSH still needs the completion data files to be installed. It won’t just magically know the completions.
rtxn@lemmy.worldto
Games@lemmy.world•[id Software, the] Studio Behind Doom [and Quake, Wolfenstein] Just UnionizedEnglish
41·2 days agoChemistry. Gets really dull without ions.
rtxn@lemmy.worldto
Games@lemmy.world•[id Software, the] Studio Behind Doom [and Quake, Wolfenstein] Just UnionizedEnglish
1·2 days agodeleted by creator
tl;dr: yes, credentials are cached locally. https://github.com/dani-garcia/vaultwarden/discussions/4676
The major downside to the single file storage used by Keepass is that it’s easy to accidentally create a conflict between files on different devices if they’re not synced immediately. Conflicting files have to be merged manually or data might be lost. I’ve run into this several times with Keepass + Nextcloud. In comparison, a central master database with local cache can resolve conflicts between individual records.
deleted by creator
The nothing ever happens crowd when nothing happens:
rtxn@lemmy.worldto
Games@sh.itjust.works•Divinity - Official Reveal Trailer | The Game Awards 2025English
8·3 days agothe tone of Divinity
Have you forgotten Braccus Rex’s funhouse in Fort Joy? If Larian had had the technology, I’m sure it would’ve been close to the trailer’s tone.
rtxn@lemmy.worldto
Games@lemmy.world•The Game Awards begins 11 hours from now. What are you looking forward to?English
2·3 days agoMegaman hasn’t even done anything wrong (yet)… but we HATES IT!
Make that titanium double gay by pattern welding it! https://www.youtube.com/watch?v=8hnu5DspBso
rtxn@lemmy.worldto
Games@lemmy.world•The Game Awards begins 11 hours from now. What are you looking forward to?English
2·4 days ago!clem
rtxn@lemmy.worldto
Games@lemmy.world•The Game Awards begins 11 hours from now. What are you looking forward to?English
11·4 days agoHalf-Life Alyx 2
rtxn@lemmy.worldMto
linuxmemes@lemmy.world•Linux is the reason Windows apps are bloated these days
61·6 days agolosing integration because “containerized”
Bollocks. I’ve seen that many times with Flatpak (can’t speak for Snap), and every single time it was either because the packager failed to set up permissions or because the user messed with permissions that the application needed. Break off the tip of a screwdriver and it will no longer function as a screwdriver.
And I know you’re talking out of your ass because AppImage isn’t even sandboxed.
taking GBs of space
That part is true and accurate, and for a very good reason: dependency pinning. System packages can break if they don’t have the correct versions of shared libraries. If a package requires a very old version of a library, and doesn’t link it statically or supply it with the package, it can misbehave, have missing features, or refuse to even start. Flatpak (and probably Snap too, can’t speak for it) solves that by letting the packager specify (pin) the exact version of a dependency. If five separate packages require five different versions of the GNOME application framework, then they will download five separate packages of the correct version. AppImage solves it by being monolithic: everything is packaged together into a single executable.

















Most of those games are no longer being sold outside secondary markets (used games, collectibles, that sort). Neither the publisher nor the developers will ever profit from a “legitimate” sale.
For other games that are still being sold on first-party marketplaces, which is more or less limited to Switch 1 games, you tell me why Nintendo deserves to be treated charitably.