I love that they modeled in lensing effects SO MUCH.
I love that they modeled in lensing effects SO MUCH.
That is a sick living frigate! I went on a tear when they came out, I have at least a dozen, but most of mine are the super-long tail and tentacle types. You got yourself a roughed up barnacled Pirate Queen there…
I still have mine, still wish it would have had some in-game use.
The Waking Titan ARG was THE MOST bonkers game launch thing I have ever seen and when I try to explain parts of it (“We had to collaboratively solve puzzles to unlock a fuzzy image on a web page that revealed another inscrutable clue”, “We sent an actual human to a random physical location to collect the next clue by hand”), I get gobsmacked stares.
Kinda in awe of HG strategy this year. Release a moderate sized patch (Omega), kinda meh for long time users TBH, with a free-to-play-on-every-platform expedition, rope in lots of new users. < 3 months later, huge visual and gameplay update with the single most requested feature (since launch) from the existing userbase. This is the way.
Illegal upgrades are a bit of a crap shoot. The best ones are a little bit better than the best S-class mods, but they have a lower floor, so the odds of rolling a max mod are lower overall. If you are willing to grind, buying out Pirate systems and ditching the duds can leave you with some pretty boss mods. For example, the one you got there, can spawn at something like 10-8-6-9% increases (I’m not sure you can get 10% for all 4?) Illegal mods can also get you 250LY hyperdrive mods, 20% Agility, 15% damage for ship weapons…
NEVER MIND: you can also use Silica Powder.
[was:] Anyone else stuck needing Deuterium to fix the launch thruster? Deuterium…that you can craft with dihydrogen and…tritium…that you can mine with your ship…so you can fix the launch thruster on your…ship…uh…