Weapon durability is fine when done well, like the Soulsborne games.
I hate it on Breath of the Wild and Tears of the Kingdom.
Weapon durability is fine when done well, like the Soulsborne games.
I hate it on Breath of the Wild and Tears of the Kingdom.
Never apologize for puns. Each one is glorious.
General idea is that if there is only one copy, taking something down is knocking that server out of service.
Same. It’s been a lifesaver and a confidence booster because I know I can more easily recover from mistakes.