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Joined 2 years ago
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Cake day: June 17th, 2023

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  • Most areas of our brain can only do 1 task at a time. If you try and do more, it flips rapidly between them. Basically, you would “watch” vaguely 30-50% of each show, with your brain trying to fill in the gaps.

    Interestingly, you can do 2 tasks that don’t share significant resources. This is how you can both drive a car and listen to a podcast. It’s also why you suddenly need to turn down the music when you need to navigate, or park. Those require use of general cognition, which the music/podcast was using.

    An interesting example of this is time keeping. Some people can talk and keep an accurate mental timer. However they will lose track when looking at images. Others will be the reverse, or something different.

    It turns out that humans don’t have a consistent time keeping mental circuit. We hijack other systems. If you “hear” the time passing, you will struggle to also hear someone talking without issues. If you visualise a clock, you can talk, but your visual cognition is now occupied.









  • It might also be a single dev who pushed for it. With only a 1-3% market share, the company is unlikely to push resources at it. That 1 dev getting any working version out is a win in many ways.

    Also, most Linux users are a lot better trained at reporting bugs. Most of the time, this is a good thing, letting them get fixed in FOSS development setups. Unfortunately, in gaming, it ends up making Linux look a buggy mess. When 60% of your big reports come from 0.5% of your users, companies can panic. Even if the same bugs exist in windows, just no one bothers to report them.



  • The series Expeditionary Force" by Craig Alanson actually plays on this.

    Spoiler to protect those who might want to read the series.

    spoiler

    The AI Skippy, (that has befriended humanity/adopted us like puppies) upgrades the weapon systems on a captured ship. Joe Bishop, the captin of said ship, gets involved to deal with a strike by the onboard missiles. They are complete homicidal maniacs, and are actually fine with blowing up, they just want the pecking order/first dibs on targets sorted out, along with entertainment rights while waiting (karaoke night invites, from memory).

    And no, after dealing with their bullshit, Joe has no issues turning the weapons into his enemies problems, very energeticly.






  • Terry Pratchett captured it well in death’s speech.

    YES. AS PRACTICE. YOU HAVE TO START OUT LEARNING TO BELIEVE THE LITTLE LIES.

    “So we can believe the big ones?”

    YES. JUSTICE. MERCY. DUTY. THAT SORT OF THING.

    “They’re not the same at all!”

    YOU THINK SO? THEN TAKE THE UNIVERSE AND GRIND IT DOWN TO THE FINEST POWDER AND SIEVE IT THROUGH THE FINEST SIEVE AND THEN SHOW ME ONE ATOM OF JUSTICE, ONE MOLECULE OF MERCY. AND YET—Death waved a hand. AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME…SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED.

    “Yes, but people have got to believe that, or what’s the point—”

    MY POINT EXACTLY.

    Justice is a communal lie. It doesn’t exist. Yet, but believing it it, we can make it real.




  • I’ll take compatible.

    Most people game on windows. It’s monolithic nature also means that they will mostly encounter the same bugs.

    Linux has a wider base of functionality. A bug might only show up on Debian, not Ubuntu.

    End result, they spend 60% of their effort solving bugs, for 2% of their base. That’s not cost viable.

    Compatibility means they just have to focus on 1 base of code. All we ask is that they don’t actively break the compatibility. This is far less effort, and a lot easier to sell to the bean counters.

    Once Linux has a decent share, we can work on better universal standards. We likely need at least 10% to even get a chance there.