Yes but in a different way… More about limiting the activity than the time doing the activity.
Basically I find things WAY more fun if I limit the amount of features in the fun thing. For example, if my favorite drink/food store has 10 options instead of 100, then I make a decision easier and enjoy it more since I don’t dwell on it. Or when Minecraft introduced infinite world generation, it became harder to play longer because the possibilities were too overwhelming. Or if someone says “let’s hang out, where do you wanna go” then it is more stressful and more pressure than “let’s hang out, choose between these 3 places”.
In these examples it’s all because of the overwhelming choices being reduced into processable pieces, which means I can stay enjoying the dopamine from doing the activity way faster.
This is literally the plot of Psycho Pass. Highly recommend btw