It had no vulkan support in wayland yet. It supports vulkan in x11 probably
It had no vulkan support in wayland yet. It supports vulkan in x11 probably
If you dislike it block german in your lemmy account settings
There have been a few nvidia specific bugs recently I stumbled upon. One was that dx setup just hangs if I install new games with proton 8. Solved by just killing the process during install. The other one was that all games became extremly laggy, like 1fps on X11. That can be worked around by using wayland, which brings new bugs to the table. Oh the joy of nvidia drivers
Because Telegram was not deemed a gatekeeper to the instant messenger market by the EU, so the DMA doesn’t apply. You have have millions of users in the EU and almost a billion in revenue, I think, to be deemed a gatekeeper. The Digital Service Act does apply to telegram though, I think. That one doesn’t force interoperability though
Interesting! I didn’t know that, thanks for responding
You can. Google pixel updates are just a reboot. Sadly many OEMs don’t do A/B updates, like samsung, so your phone can’t be used while updating the system partition
Thanks for cross-posting instead of re-posting!
Yeah, I gad a lot of problems with it on NixOS.l, to the point of kde becoming unresponsive during shader processing. I had a much better experience once I installed cfs zen tweaks which iptimizes the ketnel a bit for desktop usage.
Yeah, but I don’t know if it should be turned on by default. Shader processing takes a lot of CPU resources, even on a high-end one I notice some small stutters in general desktop usage while it processes. Lower grade CPUs could be pretty unusable, I think.
Normally it’s an option hidden inside androids developer options that you can just flip. The cellular tile will still show being on but data will be off.
Have you checked “Process vulkan shaders in the background” under settings -> download? That way it does that in the background when you’re not playing
If its fossilize_replay its doing the necessary shader work on linux and should stop once the shader cache us completed. If not I have no idea
The main problem with NixOS right now is, in my opinion, the scattered documentation. You often can’t understand a topic without cross-referencing the manual, nixos wiki, nixos search (and nixpkgs and some scattered personal blogs if you’re really unlucky). But if you stick around and adapt to this it’s very easy to do stuff that takes a lot of effort on other distros with a few lines in your config.
That is just dlss or some other ai upscaling effect. Turn that off and youre good. Not a linux problem