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Joined 1 year ago
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Cake day: July 24th, 2023

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  • Yea sry I should’ve clarified there are 4 references but

    1. (Int openStars = Dungeon.hero.talentPointsAvailable(tier)) If you search the repo for (openStars) then you’ll find this Is basically an If statement checking whether there should be a star/talentpoint texture on the UI or If there shouldn’t so It doesnt exactly effect whether I can upgrade any talents at all which changing the returned value from 0 to something else does do

    numbers 2. 3. 4. Are all If statements mostly checking whether (Dungeon.hero.talentPointsAvailable(tier) is greater or less than 0.

    Maybe < > this means something different then what I thought? Idk