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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Great patch so far, imo. Automelee is quite possibly the best single QoL feature they’ve ever added, and Dagath has been quite a bit of fun. Still kinda feeling things out with her as far as survivability goes, but I’m starting to get the hang of it with the right mod setup. Dorrclave is also pretty sweet, though I wish it were slightly faster with some of its attacks; just annoying how long some of the animations take.
















  • I feel like the UX/UI also needs a lot of work. Tooltips missing important information, an inability to see what future levels in a class/subclass grant me (making it much more difficult to make an informed decision there), I can’t view the inventory/character sheets of companions not currently in my party (requiring four steps of starting dialogue just to check items on a person and swap back to my original party member), a lack of explanation on how things are calculated or what your proficiency bonus is/comes from, etc. Not even counting the numerous visual bugs in the UI, or how the UI just seems oddly sluggish at times for no discernible reason.

    I’m genuinely loving a ton of the game. But interacting with the interface is a constant low level annoyance that pulls me out of the experience just a bit all the time and noticeably detracts from my enjoyment as a result.