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Joined 1 year ago
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Cake day: September 8th, 2023

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  • Genuinely curious, because this isn’t my area of expertise, but how do you design a server to be “better” if it has to trust data from a remote client?

    Check the data on the server (“oh no, incredibly expensive”). Don’t give any data to the client it doesn’t need, like enemies around the corner (“oh no, now my game is so very laggy because caching and future position assumption just became impossible”)

    Example, if the client is compromised - because as they’ve said, they have no way to “attest” that the kernel is not compromised - how would the server know any better?

    Now the server doesn’t need to care. There’s input? Validate and use it.

    If my Apex client tells the server I got a perfect headshot, how would the server know I didn’t fake the data? Is there a real answer to this problem or are we just wishing they come up with an impossible solution?

    Now the client can go pound sand. Server decides if it’s a headshot. Client only sends coordinates of origin and target. Lag? Sucks to be you, with or without cheat.

    My general understanding is that EA is 100% correct. Now, on the other hand, maybe the should just limit plays between Linux <-> Linux so people can at least still enjoy the game

    That would only create more work for the developers, all for the defacto expulsion of Linux users (Way less players at all times). The best course of action here would be the actual expulsion of Linux users. Also, EA is at most 25% correct. (Not a rational argument, I just very much dislike them)

    (I’m moving to Linux soon so I’ll basically no longer be able to play the game, which is, as my primary gaming addiction, a huge loss I’m willing to take).

    Damn, sorry to hear that. It’s always bad to leave something one knows because something’s become unbearable. I wish you best of luck on your journey! (I’m assuming a lot, but why else would you switch despite your choice of use of free time?)

    There’s compromises EA could take, but I think the Linux market share is just too small for them to care to spend any resources - even though they’re raking in billions (~$3.4 Billion) and could spare a few resources to find a good middle ground. Capitalism at it’s finest.

    On the other hand: I quite like it. It forces them to keep their grubby little hands from my kernel.

    I do not like anything anti cheat. But I also don’t really like cheaters, especially in online games, so anti cheat could be tolerated. The only thing is: nothing trumps my systems integrity. Definitely not online player satisfaction.



  • Demons run when a good man goes to war
    Night will fall and drown the sun
    When a good man goes to war
    Friendship dies and true love lies
    Night will fall and the dark will rise
    When a good man goes to war
    Demon’s Run, but count the cost
    The battle’s won but the child is lost

    Nothing good happens when a good man goes to war

    But I also like the saying “If you want peace prepare for war”. War is not the right choice, but it’s seldom yours.












  • It’s been a few years but I think Tarkin introduces Vader a few moments before the choke to the admiral (Motti is the name, BTW)

    Even if he knew of Vader, knew of the force, he still didn’t really believe in it. If not shown to someone it is incredibly unbelievable. He definitely didn’t believe in the force being stronger than the death star, which was voiced and angered Darth Vader resulting in the choke.

    Also, Motti was a pretty cool character. From the linked fandom page:

    Whatever conclusions you ultimately draw about the incident taking place between myself and Lord Vader during yesterday morning’s briefing, he was wrong, and trying to crush someone else’s windpipe doesn’t make you any less wrong, if you’re wrong to begin with. Which he was. I do not concede the argument.