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Joined 21 days ago
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Cake day: February 26th, 2025

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  • I’m surprised that the dimensional sundial trinket wasn’t in first place or even second place. I don’t hear people talk about it much. Personally, I really dislike that the effects are tied to the time of day you’re playing. At least the vial offers a different yet consistent way to play the game regarding survival and you’re choosing the censer because you like the chaos. The sundial is sort of in between.

    The ring of tenacity is one item that people complain about all the time. I hope Evan reworks it a bit so that its benefits are a lot more noticeable at say starting 50% hp or something and make it clear in the description that its effect diminishes as hp goes to 100% :)



  • Please consider revising how the dimensional sundial works. While I get that it’s an homage to the original game, I feel that it can be a bit alienating for players to lock gameplay elements to certain hours of the day. I also think it goes against the spirit of turn-based games to tie in-game effects to a realtime clock. Changing it to an ingame clock where for example 300 steps = 1 hour (which could be displayed in the message log) would allow everyone to experience both the daytime and nighttime effects regardless of their schedules while still providing the same nod to the original game in my opinion.