I loved the trailer opening with the Red Wings theme, one of my favorite songs in the franchise.
This is neat and really enjoying it! Though admittedly stuck at level 14 and not sure if I am missing a fundamental mechanic to solve this one or if I’m just really dumb.
[Edit] I figured it out and it was because I was fundamentally misunderstanding some throwing physics.
Also still playing Armored Core 6. I am really enjoying the game, and even spent a couple hours last night trying 3v3 PvP and had a lot of fun with that. Part of me wishes they did a proper support for PvP with queueing and some sort of map rotation, or that someone basically makes Armored Core 6 PvP as a separate game but functionally the same, because it honestly is a lot of fun.
I had the same issue with Dragon Maid where the main couple - Tohru and Kobayashi - are actually a fun, cute, well handled queer couple, but every other character after that (besides Fafnir and Kobayashi’s male coworker, Makoto) just really made me feel iffy and suspicious.
Overall I think this was a pretty good video discussing the topic and I think the author handled it pretty reasonably.
Actually super excited for this! I just recently finished the last game I was playing (Ys IX), which is perfectly timed for this release
You do also kind of put all your eggs in one basket so to speak though. I don’t have anything against Proton and the pricing makes sense if you value all their services and pay for Ultimate (though by my estimate, less sense if you are only looking for a smaller handful of services). However, if you go fully into Proton for everything, you’re placing your trust into an entire stack of services and it can end up a single point of failure.
I finished Omori a few months ago and it was a standout experience, really enjoyed every moment and could sing a lot of praise on its sound design and usage of gameplay mechanics to tell a story!
Honestly, this is a cute idea and a great little morning exercise and stretch to do regularly!
Active raider, still trying for the elusive week 1 clear maybe sometime in 7.X, though I may take a break from hardcore raiding in 7.0! Managed to get to Natural Alignment 2 week 1 for Abyssos, and got to Pangenesis in week 1 for Anabaseios, but no week 1 clear just yet.
Other than that though, I’m an MSQ enjoyer and just generally appreciate different aspects of the game, from story, to music, to boss and encounter designs. Seat of Sacrifice Extreme is the best fight in the game.
In terms of top tier fights relative to floor, I think P3S, P5S, and P10S take the cake here. I think P12S P1 is one of the more fun phase 1 execution-heavy two part fights, whereas I think P4S phase 2 is actually the best second phase. But second phase, I’m probably a little biased because Curtain Call is just significantly better than Dominion and Gaiochos 2 as far as soft-enrage damage mechanics go.
Anabaseios probably had the most even spread of enjoyable fights, with P9S being a slightly worse P5S (which is fine, because P5S is great), and P10S being just the best second floor fight this whole tier. P11S is worse than P3S by a longshot, but it’s not a bad fight - it’s just an overly safe, comfy design. P12S is fun even if I think phase 2 is largely just a remix of P8S phase 2.
I’m of the opposite opinion when it comes to P3S. I think P3S is the best designed fight of the whole tier, and actually probably still a top tier fight across the whole expansion.
I think oppo is safer because JP really needs the 6 marker to be on top of the ball (or do non-standard positioning, which is actually what I would recommend).
I’ll throw in my one suggestion for Momodora: Reverie Under the Moonlight (https://store.steampowered.com/app/428550/Momodora_Reverie_Under_The_Moonlight/)
Honestly just a really high quality experience that can be finished in around six or so hours. One of my favorite games of all time by many accounts: aesthetic, gameplay, atmosphere, and storytelling.