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Joined 1 year ago
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Cake day: June 12th, 2023

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  • The hardest languages to learn are the ones that have a different paradigm than the ones you’re used to.

    Most modern languages today somehow derive from C, in a way or another. JavaScript, Go, PHP, Java, C#, even Python… If you’re used to one of these languages, you should be able to get a high level understanding of code written in other languages. Some like Rust can be a bit harder when diving into idiosyncrasies (e.g. borrow checker and lifetimes), but it’s not too hard.

    But if I encounter a Lisp, or a more domain-specific language like Julia or Matlab, I need to put in a lot more effort to understand what I’m trying to read. Though Lisps are inherently simple languages, the lack of familiarity with the syntax throws me off.





  • idiot-proofing

    Don’t chalk it up to idiots. The quote mentions “MFA fatigue”, which is something that definitely happens.

    If you’re a Windows user (and moreso if you play games on your computer), you certainly regularly have admin prompts. I’m pretty sure that, like everyone else, you just click OK without a second thought. That’s fatigue. Those prompts exist for a security reason, yet there are so many of them that they don’t register anymore and have lost all their meaning.

    For my job, I often have to login into MS Azure, and there are days where I have to enter my MFA 3 or 4 times in a row. I expect it, so I don’t really look at the prompt anymore. I just enter the token to be done with it asap; that’s a security risk



  • As usual, people have no idea of the complexity of software. Games are extra complex. Games that are meant to run on an infinite variety of hardware combinations are worse. And it’s not any game, it’s an expansive RPG with hundreds of hours of gameplay and paths.

    It’s impossible to ship this kind of product bug-free, and it’s quite probable that it will never truly be bug-free. A day-1 patch is obviously expected, and bugfixes in the following weeks mean that devs are closely monitoring how it goes, and are still working full-time on it. That’s commendable.