The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 year agoHow times changelemmy.worldimagemessage-square74linkfedilinkarrow-up1433arrow-down143
arrow-up1390arrow-down1imageHow times changelemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 year agomessage-square74linkfedilink
minus-squareRefurbished Refurbisher@lemmy.sdf.orglinkfedilinkEnglisharrow-up12·1 year agoAt 480i. SNES used 240p, which is technically not standard NTSC, but compatible. Nintendo called this “double strike”, since each field would display in the same location.
At 480i. SNES used 240p, which is technically not standard NTSC, but compatible. Nintendo called this “double strike”, since each field would display in the same location.
Interesting.