Xhieron@lemmy.worldM to Diablo@lemmy.worldEnglish · 7 months agoDiablo IV Patch Notes | Season 4: Loot Reborn - 1.4.0 Build #53129 (All Platforms) - May 14, 2024news.blizzard.comexternal-linkmessage-square4fedilinkarrow-up116arrow-down12cross-posted to: diablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worldgames@sh.itjust.worksdiablo@lemmy.world
arrow-up114arrow-down1external-linkDiablo IV Patch Notes | Season 4: Loot Reborn - 1.4.0 Build #53129 (All Platforms) - May 14, 2024news.blizzard.comXhieron@lemmy.worldM to Diablo@lemmy.worldEnglish · 7 months agomessage-square4fedilinkcross-posted to: diablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worlddiablo@lemmy.worldgames@sh.itjust.worksdiablo@lemmy.world
minus-squareTywèle [she|her]@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up3·7 months agoThere should be an option so that each party member spends an equal amount of Runeshards to get into the pit and everyone gets equal rewards. The way it’s now just creates extra work when you want everyone to get the same rewards.
minus-squareParkedInReverse@lemmy.worldlinkfedilinkEnglisharrow-up1·6 months agoSpeaking of the Pit, I just want to say the amount of invisible Throatsplitters in an area just feels like the devs giving themselves a pat and a HUR HUR.
There should be an option so that each party member spends an equal amount of Runeshards to get into the pit and everyone gets equal rewards.
The way it’s now just creates extra work when you want everyone to get the same rewards.
Speaking of the Pit, I just want to say the amount of invisible Throatsplitters in an area just feels like the devs giving themselves a pat and a HUR HUR.