The developer of Hellblade 2 has explained why it prefers making shorter games, insisting digital distribution has opened the door “to games of all shapes and sizes.”
That’s valid. Such games should definitely exist. But too many games get unnecessary padding and slapped-on mechanics because “that’s what the market wants”, or what have you.
That’s valid. Such games should definitely exist. But too many games get unnecessary padding and slapped-on mechanics because “that’s what the market wants”, or what have you.