The developer of Hellblade 2 has explained why it prefers making shorter games, insisting digital distribution has opened the door “to games of all shapes and sizes.”
More and more I’ve tossed away games(metaphorically) for being too long. With everything being an open world with RPG elements now… it just takes too long to get through these games these days…
More and more I’ve tossed away games(metaphorically) for being too long. With everything being an open world with RPG elements now… it just takes too long to get through these games these days…