- cross-posted to:
- hackernews@lemmy.smeargle.fans
- cross-posted to:
- hackernews@lemmy.smeargle.fans
I’ve been trying to learn a system language because it would enable me to access a whole new world of possibility for games, tools, and potential projects. My main problem when learning the language are:
- can I write modern C++ code using the newer standards and still compile with libraries from older standards?
- how do I even organize a C++ project? Look at the linked project, the
CMakeList.txt
is so hard to understand, the syntax looks so hard to write. - how do I install dependencies? You’re going to laugh at me, but I always used languages with package managers and I looked again at the linked project, and they write a whole
CMakeList.txt
to importImGui
(GUI library I wanna try) but if you compare the structure of the files, it’s different from the ones on the repository ofImGui
.
As you see there are a lot of problems and it pains me to not be able to solve them because Rust is so unfun to use and work with! Do you think I should try C++, carry one with it?
Thanks, hector.
I’d add that the so called Modern CMake is well over a decade old. There is no excuse for people to choose to be miserable.
Personally I prefer calling “Modern CMake” as simply CMake, and the old way of using CMake as “you’re doing it very wrong, invest 5 minutes going through a tutorial.”
I don’t disagree at all there, however there’s an absolute glut of websites showing the bad way of doing things. For a person brand new to C++ though, I find it generally important to make a distinction, so one doesn’t pick up the first thing seen and learn bad habits.