I was wondering if there were some good resources for the concepts of a FPS inventory. My current idea to to just have a JSON file with every item having a “name” “type” “weight” and “count” propertys. I was thinking this would have the added benefit of using a single list that can be used for multiple menus(ie: healthpacks menu, ammo menu, etc)
Are they different approaches or resources for FPS inventorys?
I mean there are no “FPS Inventories”. You can have a Grid inventory, ala Resident Evil or Diablo. You can do the simple card squares like Destiny. Halo’s “inventory” is some slots with a UI display. It depends on your needs and use cases. Also on the feeling you want to capture in your game.