• wazzupdog@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    RA2/YR is/are my gold standard(s) for any rts games, i always find myself going back and playing them whether it be solo campaign, skirmish, or logging into CnCNet and doing some online matches.

    • HappycamperNZ@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      I don’t know what it was about RA1/2/YR but the units just felt right? When you got to 3 they all just felt off, and im not sure why. It wasn’t a balancing issue, but interestingly I got the same thing moving from stronghold 1 to two - they almost lost their physical presence if it makes sense???

      • wazzupdog@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        11 months ago

        Everything felt too “multi-purpose” units did follow the rock-paper-scissors balance, but tanks being able to go waterborne boats being able to go airborne broke any proper counter strategy it was always a game of cat and mouse and whomever could micro unit abilities the hardest instead of balance and strategize(or zerg rush lol) but that’s just my take.