- cross-posted to:
- showoff@programming.dev
- cross-posted to:
- showoff@programming.dev
Hey folks, I just released my fake OS project after around 2.5 months of working on it. Any feedback is greatly appreciated, thanks!
Get it here: https://popcar2.itch.io/godotos
Source code here: https://github.com/popcar2/GodotOS
This is the Year of the GodotOS
GodOS
For all the fans of TempleOS out there now comes GodOS.
Lol when GodotOS supports fractional scaling faster than some DEs…
This is awesome! Is there a practical use case? Or was this just a fun learning project?
Just for fun, it’s more of a toy. That said, the source code is available so someone could probably extend it to something a little more serious.
someone could probably extend it to something a little more serious.
Will do.
Looking forward to it :)
Awesome job. I watched most of the video and it looks really cool.
Where’s the homework folder?
All 470GB of it?
( ͡° ͜ʖ ͡°)
This is a great showcase of the engine’s ui, nice work! What languages did you use?
Thanks! I only used GDScript, nothing else needed.
This is actually brilliant, nicely done.
Removed by mod
Thanks! I’ve actually used Unity before Godot and I can tell you the UI system here is a lot easier to deal with compared to Unity once you understand it. Also there aren’t 3 different technologies to make one user interface. Unity’s UI Toolkit was still kind of a mess last time I’ve seen it.
I’ll have to look at your project then, thanks for releasing it. I’m curious how you managed to do all that.
I’d love to build something with this, starring the repo!
You got a GFS video! https://youtu.be/Q5pVQLAWqXI
I just saw it! Wild stuff!
And that title will make a lot of people really mad haha, he did clarify it wasn’t a real OS but boy are the comments rolling in anyways.
LOL that’s unfortunate, I’m seeing lots of positive comments on the video! So many people seeing the potential