• Venat0r@lemmy.world
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    9 months ago

    A lot of millennials learned more IT skills due to user unfriendly operating systems, whereas a lot of GenZ don’t have as much exposure to that, due to phones being way more capable and having OS’s being more user friendly and locked down.

    Millennials remember when video games weren’t pay to win.

    • benignintervention@lemmy.world
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      9 months ago

      The digital landscape is so different. I teach undergraduates and it’s hit or miss whether they understand what a file path is. But honestly, I’m not sure it will be relevant in the same way for much longer. I grew up installing games from CD and establishing a specific file path and folder for install and if I did it wrong it wouldn’t work. With GUI’s becoming more simple and intuitive, combined with advances in machine learning and algorithmic design, I have no problem imagining a future where all file structures are transparent to the user.

      • calabast@lemm.ee
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        9 months ago

        Imagine an AI llm combined with an OS file search. Like “two years ago I was playing Skyrim and I installed a lot of mods, and I think one of them turned all the dragons into Kirby. Where was the installer for that mod?”

        And then your computer is like “I gotcha bro, here’s the installer right here.”

        That’d be pretty cool. But then again it’d probably also go “I’ll go ahead and install it for you. And hey, while I’m at it I know you’re gonna love this ad tracking program that paid M$ a few million dollars for your info, so Imma install that too. If you’d rather not install it, feel free to find your files and run the installer yourself”

        • intensely_human@lemm.ee
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          9 months ago

          Feel free to build your own computer from sand and charcoal. You’re totally free to do things your own way so long as you don’t use our platform, and don’t forget We Own Everything Already ™. You’re welcome to start your own village on another planet somewhere and take all the sand you need. But you can’t use our rockets to get there.

      • intensely_human@lemm.ee
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        9 months ago

        That’s funny I’d call that opaque not transparent.

        I certainly don’t like that there are browsers that hide the full URL. That’s a key part of safe browsing in my opinion: watching the domain name and the parameters. Like, if the link doesn’t point to a domain you trust be careful with it you know? But you can’t know that if it’s not showing link targets or if the URL is obfuscated

      • cheese_greater@lemmy.world
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        9 months ago

        It was ridiculous how long it was abstracted away on iOS for so long (took forver to get the Files app, lots of random third party nonsense)

    • intensely_human@lemm.ee
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      9 months ago

      We also remember when most video games involved having a finite number of lives and having to start over completely if you lost them all.

      Some games are like this today, but not many. Back in the day it was the basic assumption of every video game. Based off arcade games. And it seemed so natural.

      • BudgetBandit@sh.itjust.works
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        9 months ago

        And finite lives was bad. Like super Mario world on the snes. The only penalty for running out of lives was that you start at the beginning of the level and not at the checkpoint.

        • intensely_human@lemm.ee
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          9 months ago

          Before they had saved game state they had “warp codes” that you’d enter to start the game at a later point than the beginning.

          • XTL@sopuli.xyz
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            9 months ago

            Arcade games or handheld or video games didn’t have any storage. Even on old home computers if you’d want to program in a save feature, you’d need to instruct the user to change to a fresh cassette for save. Then back to the game tape for reloading the game. And rewind and find the save on top of that to load.

            It took a long time before floppies became ubiquitous, even longer for hard disks.