By that definition an MMO has never existed as all of them are divided by servers.
But!
Let’s say an MMO becomes unpopular and there’s only one server left and at most 70 concurrent players, is the game not an MMO anymore because some games with 100 players on the same server aren’t considered MMOs?
While the servers are indeed likely to be joined, I highly doubt there isn’t an instancing system in case every eve player decides to travel to the exact same coordinates at the same time.
Otherwise a large enough corp could essentially “chunk ban” an area.
MMO kind of implies that you’re online with everyone at once, at least in the overworld
By that definition an MMO has never existed as all of them are divided by servers.
But!
Let’s say an MMO becomes unpopular and there’s only one server left and at most 70 concurrent players, is the game not an MMO anymore because some games with 100 players on the same server aren’t considered MMOs?
I’m pretty sure EVE is a single server.
While the servers are indeed likely to be joined, I highly doubt there isn’t an instancing system in case every eve player decides to travel to the exact same coordinates at the same time.
Otherwise a large enough corp could essentially “chunk ban” an area.
There’s a separate server for China!