Reminds me of an article I read long time ago of the need in computer games to tweak percentage chance of success and failure, because if it is true as presented 80% success rate players think it should be “almost always” and complain when one fifth of attempts fail.
Me when the weather app says 80% chance of rain, so I go everywhere with an umbrella but it’s overcast all day long. Then it says 15% and I get rained on while walking to the store.
I found out recently that those percentages actually mean 80% of the local AREA would have rain and 20% would not. Meaning if there is a chance of rain in your town at all it’s likely raining somewhere even if it’s just a tiny drop or two.
So if you don’t want to get wet at all bring an umbrella if the chance is over 0%.
Source: was talking to a meteorologist about this exact thing.
Well rain chance is a compound probability it’s the probability that it will or will not rain multiplied by the percent of land hit with rain. Like if 50% of an area will be hit and there’s an 80% chance it will rain the number the weather Channel will give you is 40%
Chance of rain is calculated based on two things: Meteorologists’ educated guess on the chance of rain, multiplied by the area that will receive rain, in the event it does rain.
In gen 1 that would be only Swift, Bide and self-targeting status moves because every 100% accuracy move can miss due to a bug (1/256). Fun fact: you would actually be able to beat the game with these 2 moves because Bide, in gen 1 only, bypasses Ghost’s immunity to Normal moves.
Mechanically, the remakes are objectively the better games and they also offer more gameplay-wise with new moves, more logical movesets, abilities, nature, actual EV system. The next big improvement was the physical/special split in Gen5.
I still play the gen1 games from time to time tho. They are hilarious.
Reminds me of an article I read long time ago of the need in computer games to tweak percentage chance of success and failure, because if it is true as presented 80% success rate players think it should be “almost always” and complain when one fifth of attempts fail.
Me when the weather app says 80% chance of rain, so I go everywhere with an umbrella but it’s overcast all day long. Then it says 15% and I get rained on while walking to the store.
I’m never going to learn.
I found out recently that those percentages actually mean 80% of the local AREA would have rain and 20% would not. Meaning if there is a chance of rain in your town at all it’s likely raining somewhere even if it’s just a tiny drop or two.
So if you don’t want to get wet at all bring an umbrella if the chance is over 0%.
Source: was talking to a meteorologist about this exact thing.
Well rain chance is a compound probability it’s the probability that it will or will not rain multiplied by the percent of land hit with rain. Like if 50% of an area will be hit and there’s an 80% chance it will rain the number the weather Channel will give you is 40%
Chance of rain is calculated based on two things: Meteorologists’ educated guess on the chance of rain, multiplied by the area that will receive rain, in the event it does rain.
https://www.discovery.com/science/chance-of-rain
Pokemon players are very versed in this. This is why I only use 100% hit rate moves.
Not to mention Xcom.
Missing a 90% shot 3 times is so dam annoying.
In gen 1 that would be only Swift, Bide and self-targeting status moves because every 100% accuracy move can miss due to a bug (1/256). Fun fact: you would actually be able to beat the game with these 2 moves because Bide, in gen 1 only, bypasses Ghost’s immunity to Normal moves.
Hot take. FireRed > Red so I never need to play gen1 even if I am feeling nostalgic.
Mechanically, the remakes are objectively the better games and they also offer more gameplay-wise with new moves, more logical movesets, abilities, nature, actual EV system. The next big improvement was the physical/special split in Gen5.
I still play the gen1 games from time to time tho. They are hilarious.
It’s a big complaint for new players to Baldurs gate 3. People think a 95% chance to hit won’t fail but it does sometimes. Just the luck of the dice.
There was a huge fight about this on The Battle for Wesnoth