• Damage@slrpnk.net
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    1 year ago

    Decent game, good world building, not much content by today’s standards though. Good that it doesn’t waste your time with useless filler tho.

    • mordack550@lemmy.world
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      1 year ago

      Content-wise was the right middle ground. Not too long but the content was all real content and not ubisoft-like collectaton.

      • Damage@feddit.it
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        1 year ago

        It did feel like it was somewhat empty, not many side quests, but I guess that’s better than fetch quests and collectible crap. I think a cross between this and Mass Effect Andromeda would be quite good.

        • teft@startrek.website
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          1 year ago

          You have to poke around to find side quests in that game. There were about a dozen per world but if you don’t explore a lot you won’t find them.

      • ramblinguy@sh.itjust.works
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        1 year ago

        Honestly from someone who has a backlog of hundreds of games, this is probably a plus. Too many games nowadays have filler that don’t add to the enjoyment of the game. Sometimes I might wish a game was longer, but longer in the areas I found enjoyable, not endless fetch quests

        • mordack550@lemmy.world
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          1 year ago

          Me too. Just bought a Steam Deck recently and I’m playing a lot of games from the ps2 era… And I always find myself stuck to “complete every level with 5 stars” or “grab all collectibles” instead of focusing on good content (or just clearing the game normally to start emptying this backlog…)

      • DragonTypeWyvern
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        1 year ago

        There were times when I was thinking the cities were kind of small, but well, they would be small, right?

  • Stuka@lemmy.ml
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    1 year ago

    This game qas just so uninteresting. I couldn’t get past a couple hours

    • tal@lemmy.today
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      1 year ago

      I think a big part of it for me was the perks. Almost none of the perks significantly change gameplay mechanics much – they’re small percentage tweaks to stats.

      The firearms were pretty similar, other then the science weapons.

      The game played in a pretty linear fashion, even though it was technically open-world. Not much backtracking.

      I almost never stumbled across interesting things going on in the world a la Fallout. Just in cities.

      None of those features individually made the Fallout series, but collectively not having them adds up.

      Was pretty bug-free, which was nice.

      It wasn’t awful and it did share a lot of similarities with Fallout, but it didn’t have the mixture that made Fallout “click” for me.

    • ISOmorph@feddit.de
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      1 year ago

      It was pretty light on the RPG mechanics, but to call it a visual novel is an unfounded insult that game simply doesn’t deserve

      • jet@hackertalks.com
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        1 year ago

        My intention was not to insult them. I want to promote them.

        What would you call a game that has a rich environmental storytelling element, but not a lot of agency?

        • ISOmorph@feddit.de
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          1 year ago

          While I do believe your intent, saying Outer Worlds is a visual novel is like saying Warcraft is a tower defense game.

          Take a look here, if you want to know what actual visual novels look like. We’re talking Disco Elysium and Phoenix Wright.

          At worst, if you’re really dissatisfied with the RPG elements of OW, you would call it an FPS, which I would personally already feel is downgrading it.

          • jet@hackertalks.com
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            1 year ago

            How would you describe the outer worlds in terms of gameplay? What descriptive phrase would you use?

            On rails FPS with sci-fi environmental elements?

            Interactive narrative?

            • ISOmorph@feddit.de
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              1 year ago

              I simply do not see or agree with the diminutive characteristics you’re peppering your responses with. To me it’s as much of an RPG as Skyrim / Fallout / Starfield. Just with a tighter budget. And I’m pretty certain that’s what the devs had in mind.

              • jet@hackertalks.com
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                1 year ago

                Okay, you would call it an RPG. Thank you for clarifying that

                When you’re describing games, how would you describe the difference between baldur’s gate 3, and fallout 4?

  • JokeDeity@lemm.ee
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    1 year ago

    I wanted to love this game, I really did, but it had no real charm to it. I’ve played New Vegas over a dozen times all the way through, I couldn’t even be bothered to finish both DLCs for this after playing the main game. There were cool parts but overall it just felt bland and like there wasn’t much to do beyond follow the main quest.