One of my Pathfinder characters, Bentithan Flinteye. He’s an evil, but pragmatic, Aasimar psychic warrior, who considers his actions to be for the “greater good”. He’ll use this to justify a lot of things to himself and others, but make no mistake he’s evil and ultimately just wants more power for himself; after all, wouldn’t he be able to do more good with that power? There would be plenty of people who’d think he’s right.
Oh BOY. So I’m currently playing an automaton character in a Strength of Thousands campaign (pf2e), and I’m playing her very much like a stereotypical robot: no emotion, strongly rational, all that good stuff. One thing that I’ve made core to the character is her ability to learn and grow, but I don’t like the idea that a lack of emotion is a flaw that needs to be overcome. So, my philosophy is “make her become emotionally intelligent, not emotional”.
Sadly, I think with the way I play her, people would anthropomorphize her hard.
My halfling wizard. He’s just a silly little guy with a monkey on his shoulder (which is also his dead brother). Don’t mind that time he dropped a psionic nuke on a hex of the continent map as a distraction. Totally Chaotic Good.
My players THINK my kobolds have an elaborate and well-developed society but actually eee he’s just a lil guy omg lookit how cute he is