nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comexternal-linkmessage-square45fedilinkarrow-up1192arrow-down16
arrow-up1186arrow-down1external-linkBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square45fedilink
minus-squaredan1101@lemm.eelinkfedilinkEnglisharrow-up11arrow-down5·1 year agoThey don’t do multiplayer well for one. They need to be as innovative in multiplayer as they are in single player.
minus-squareChicoSuave@lemmy.worldlinkfedilinkEnglisharrow-up29arrow-down4·1 year agoWhat innovations have Bethesda been recognized for? What innovations should we acknowledge Bethesda for?
minus-squareseaQueue@lemmy.worldlinkfedilinkEnglisharrow-up26arrow-down1·1 year agoThey’re the market leader in horse armor DLC for one :colbert:
They don’t do multiplayer well for one. They need to be as innovative in multiplayer as they are in single player.
What innovations have Bethesda been recognized for? What innovations should we acknowledge Bethesda for?
They’re the market leader in horse armor DLC for one :colbert: