PugJesus@kbin.social to NonCredibleDefense@lemmy.world · 2 years agoAncient and modern soldierymedia.kbin.socialimagemessage-square16linkfedilinkarrow-up1160arrow-down110
arrow-up1150arrow-down1imageAncient and modern soldierymedia.kbin.socialPugJesus@kbin.social to NonCredibleDefense@lemmy.world · 2 years agomessage-square16linkfedilink
minus-squarePugJesus@kbin.socialOPlinkfedilinkarrow-up8arrow-down1·2 years agoBreaking and fleeing is usually why one side gets slaughtered in Classical-era warfare, and taking war trophies from the bodies was an important incentive if you weren’t on the cusp of breaching their even more loot-filled camp.
Breaking and fleeing is usually why one side gets slaughtered in Classical-era warfare, and taking war trophies from the bodies was an important incentive if you weren’t on the cusp of breaching their even more loot-filled camp.